Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 361.21 | 6863 |
|
| Goals | 0.74 | 14 |
|
| Assists | 0.68 | 13 |
|
| Saves | 1.32 | 25 |
|
| Shots | 2.21 | 42 |
|
| Demos | 1.84 | 35 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 361.21 | #333 / 1215 | #40 / 161 |
| Goals | 0.74 | #505 / 1215 | #68 / 161 |
| Assists | 0.68 | #216 / 1215 | #26 / 161 |
| Saves | 1.32 | #457 / 1215 | #51 / 161 |
| Demos | 1.84 | #66 / 1215 | #4 / 161 |
60% of the season is played (19 → ~32 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (94 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 6863 | 11559 | 11441 | 11441 | 11335 – 11546 |
| Goals | 14 | 24 | 24 | 23 | 19 – 28 |
| Assists | 13 | 22 | 21 | 20 | 17 – 26 |
| Saves | 25 | 42 | 42 | 41 | 35 – 48 |
| Shots | 42 | 71 | 71 | 69 | 63 – 80 |
| Demos | 35 | 59 | 55 | 56 | 48 – 62 |
| MVPs | 3 | 5 | 5 | 5 | 3 – 7 |
From 19 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 368.3 |
| Avg boost | 49.8 |
| Boost stolen / game | 504.6 |
| % time at 0 boost | 11.8% |
| Avg speed (uu/s) | 1574.1 |
| % supersonic | 13.5% |
| % time high in air | 4.4% |
| Avg distance to ball | 3300.6 |
| % time attacking third | 21.6% |
| Demos / game | 1.8 |
| Demos taken / game | 0.7 |
| Shooting % | 33.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Rival | 4 | 1.75 | 0.0 | 1.25 | 352 |
| S21 | Rival | 6 | 0.67 | 0.5 | 0.5 | 336 |
| S22 | Rival | 13 | 0.69 | 0.62 | 1.0 | 353 |
| S23 | Rival | 29 | 0.69 | 0.38 | 1.03 | 340 |
| S25 | Challenger | 52 | 0.65 | 0.31 | 1.06 | 365 |
| S26 | Prospect | 19 | 0.74 | 0.68 | 1.32 | 368 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 7117 | 2573-3065 | 46% | 323 |
| RSC (official) | 74 | 24-36 | 40% | 347 |
| Non-RSC ranked 3v3 | 1534 | 540-616 | 47% | 282 |
| Non-RSC other | 5509 | 2009-2413 | 45% | 334 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.74 | 0.73 | 0.67 – 0.79 |
| Assists/game | 0.68 | 0.66 | 0.61 – 0.69 |
| Saves/game | 1.32 | 1.31 | 1.23 – 1.38 |
| Shots/game | 2.21 | 2.43 | 2.26 – 2.56 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| duk | S17 | Veteran | 0.69 | 0.62 | 1.38 | 0.83 |
| GameGang | S21 | Veteran | 0.78 | 0.67 | 1.11 | 1.00 |
| josan | S14 | Elite | 0.69 | 0.81 | 1.38 | 1.01 |
| nate | S25 | Prospect | 0.59 | 0.76 | 1.15 | 1.10 |
| Reccoonn | S23 | Veteran | 0.7 | 0.57 | 1.3 | 1.13 |
| Dayz | S21 | Challenger | 0.91 | 0.55 | 1.36 | 1.17 |
| JoeZ | S24 | Veteran | 0.79 | 0.6 | 1.43 | 1.17 |
| Smy e | S23 | Veteran | 0.65 | 0.62 | 1.27 | 1.26 |
| Wash3y | S26 | Prospect | 0.86 | 0.66 | 1.38 | 1.27 |
| Super | S24 | Master | 0.8 | 0.62 | 1.25 | 1.28 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.