S horty

Contender - Helldivers - 11-18 (0.379)
14 OVR
overall rating (0–100) · 29 games · how is this calculated?
Overall rating 14/100 Tier dominance: 77th (+0.5 SD) Projects as: Contender Role: Anchor / Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
5
17% of games
Shot %
37%

Per-game production (percentile within Contender)

StatPer gameTotalPercentile in tier
Points 363.34 10537
81st
Goals 0.9 26
75th
Assists 0.38 11
26th
Saves 1.55 45
89th
Shots 2.41 70
59th
Demos 0.93 27
65th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Contender
Points363.34 #316 / 1215 #21 / 134
Goals0.9 #254 / 1215 #28 / 134
Assists0.38 #758 / 1215 #82 / 134
Saves1.55 #211 / 1215 #11 / 134
Demos0.93 #481 / 1215 #39 / 134

Season projection

High confidence

64% of the season is played (29 → ~45 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 10537 16351 16190 16075 – 16306
Goals 26 40 40 34 – 45
Assists 11 17 17 14 – 21
Saves 45 70 68 61 – 76
Shots 70 109 108 99 – 118
Demos 27 42 42 36 – 47
MVPs 5 8 8 5 – 10

Advanced stats (ballchasing)

Advanced OVR 74 /100

From 26 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 387.9
Avg boost 53.1
Boost stolen / game 479.4
% time at 0 boost 10.1%
Avg speed (uu/s) 1483.6
% supersonic 11.2%
% time high in air 2.3%
Avg distance to ball 2980.3
% time attacking third 22.2%
Demos / game 0.9
Demos taken / game 1.0
Shooting % 39.6%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.92 0.85 0.77 – 0.96
Assists/game0.42 0.46 0.43 – 0.5
Saves/game1.65 1.57 1.55 – 1.6
Shots/game2.42 2.52 2.4 – 2.61

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Escape_Plan1 S24Veteran 0.920.51.6 0.80
Rmuru- S20Challenger 1.090.461.64 0.83
higsn S23Elite 0.840.451.55 0.93
Cryke S26Veteran 0.940.441.5 0.94
Geherpaderp S20Master 0.810.431.62 0.95
Mulliganisoup S23Prospect 0.960.431.43 1.01
Zay S25Rival 0.760.461.54 1.01
daggumbigfoot S20Rival 0.80.471.67 1.04
Shepherd S25Master 0.790.471.6 1.04
Parallax S26Prospect 1.030.441.56 1.04

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.