Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 267.59 | 5887 |
|
| Goals | 0.41 | 9 |
|
| Assists | 0.59 | 13 |
|
| Saves | 1.0 | 22 |
|
| Shots | 1.95 | 43 |
|
| Demos | 1.41 | 31 |
|
| Stat | Per game | Overall rank | Rank in Premier |
|---|---|---|---|
| Points | 267.59 | #850 / 1213 | #50 / 73 |
| Goals | 0.41 | #861 / 1213 | #47 / 73 |
| Assists | 0.59 | #385 / 1213 | #25 / 73 |
| Saves | 1.0 | #722 / 1213 | #45 / 73 |
| Demos | 1.41 | #178 / 1213 | #18 / 73 |
64% of the season is played (22 → ~34 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (225 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 5887 | 9098 | 9403 | 9403 | 9313 – 9493 |
| Goals | 9 | 14 | 15 | 15 | 11 – 19 |
| Assists | 13 | 20 | 20 | 21 | 16 – 24 |
| Saves | 22 | 34 | 35 | 35 | 30 – 41 |
| Shots | 43 | 66 | 69 | 70 | 61 – 77 |
| Demos | 31 | 48 | 47 | 46 | 41 – 54 |
| MVPs | 2 | 3 | 3 | 3 | 2 – 5 |
From 22 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 408.2 |
| Avg boost | 50.3 |
| Boost stolen / game | 647.0 |
| % time at 0 boost | 11.9% |
| Avg speed (uu/s) | 1578.4 |
| % supersonic | 18.2% |
| % time high in air | 6.3% |
| Avg distance to ball | 2940.8 |
| % time attacking third | 21.3% |
| Demos / game | 1.4 |
| Demos taken / game | 1.0 |
| Shooting % | 19.9% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Master | 20 | 0.6 | 0.5 | 1.05 | 423 |
| S21 | Master | 44 | 0.59 | 0.8 | 1.27 | 422 |
| S23 | Master | 51 | 0.67 | 0.55 | 1.18 | 412 |
| S24 | Master | 50 | 0.58 | 0.86 | 1.34 | 437 |
| S25 | Master | 60 | 0.97 | 0.75 | 1.48 | 425 |
| S26 | Premier | 22 | 0.41 | 0.59 | 1.0 | 408 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 3144 | 1344-1101 | 55% | 365 |
| RSC (official) | 23 | 11-6 | 65% | 360 |
| Non-RSC ranked 3v3 | 123 | 50-37 | 57% | 336 |
| Non-RSC other | 2998 | 1283-1058 | 55% | 366 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.41 | 0.54 | 0.49 – 0.6 |
| Assists/game | 0.59 | 0.55 | 0.5 – 0.62 |
| Saves/game | 1.0 | 1.0 | 0.96 – 1.12 |
| Shots/game | 1.96 | 2.17 | 2.0 – 2.29 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Kurrupshin | S14 | Contender | 0.55 | 0.55 | 1.0 | 0.82 |
| FrostyBrew | S22 | Master | 0.5 | 0.62 | 1.25 | 0.97 |
| DQ. | S21 | Premier | 0.5 | 0.5 | 0.88 | 1.16 |
| Saucey | S20 | Master | 0.6 | 0.5 | 1.05 | 1.29 |
| Fartnor | S19 | Master | 0.5 | 0.7 | 0.8 | 1.29 |
| Ziggy. | S20 | Rival | 0.5 | 0.5 | 1.12 | 1.30 |
| wall2wall3 | S25 | Master | 0.57 | 0.54 | 1.2 | 1.31 |
| N0TTopmarx | S22 | Challenger | 0.65 | 0.52 | 1.04 | 1.31 |
| WittingHalo64 | S13 | Veteran | 0.38 | 0.62 | 1.0 | 1.34 |
| Ruin5terr | S26 | Premier | 0.56 | 0.78 | 1.11 | 1.34 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.