Shea Butter

Challenger - Ryujin - 6-13 (0.316)
37 OVR
overall rating (0–100) · 19 games · how is this calculated?
Overall rating 37/100 Tier dominance: 46th (-0.3 SD) Projects as: Challenger Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
10% of games
Shot %
36%

Per-game production (percentile within Challenger)

StatPer gameTotalPercentile in tier
Points 303.74 5771
23rd
Goals 0.79 15
58th
Assists 0.53 10
50th
Saves 1.16 22
30th
Shots 2.21 42
29th
Demos 1.11 21
68th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Challenger
Points303.74 #732 / 1215 #103 / 166
Goals0.79 #413 / 1215 #56 / 166
Assists0.53 #493 / 1215 #65 / 166
Saves1.16 #623 / 1215 #93 / 166
Demos1.11 #325 / 1215 #43 / 166

Season projection

Medium confidence

60% of the season is played (19 → ~32 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (55 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 5771 9720 9864 9864 9764 – 9964
Goals 15 25 25 27 20 – 30
Assists 10 17 17 17 13 – 21
Saves 22 37 38 37 31 – 44
Shots 42 71 72 77 63 – 80
Demos 21 35 35 33 29 – 41
MVPs 2 3 4 4 2 – 5

Advanced stats (ballchasing)

Advanced OVR 35 /100

From 19 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 357.0
Avg boost 51.5
Boost stolen / game 388.5
% time at 0 boost 9.4%
Avg speed (uu/s) 1425.9
% supersonic 8.9%
% time high in air 3.2%
Avg distance to ball 2741.2
% time attacking third 20.6%
Demos / game 1.1
Demos taken / game 0.9
Shooting % 36.0%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Challenger55 1.20.661.24 377
S26Challenger19 0.790.531.16 357

Beyond RSC - lifetime & other play

External skill estimate: ~46 OVR High confidence — inferred from 874 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 37.
SourceGames RecordWin % Score/g
Lifetime (all)67422608-2976 47% 408
RSC (official)120-4 0% 294
Non-RSC ranked 3v3874305-400 43% 300
Non-RSC other58562303-2572 47% 425

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.79 0.75 0.69 – 0.82
Assists/game0.53 0.5 0.44 – 0.55
Saves/game1.16 1.16 1.11 – 1.19
Shots/game2.21 2.18 2.11 – 2.33

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
GFC-RAIDER S25Challenger 0.750.561.19 0.67
ProdiJoe S26Challenger 0.830.621.07 0.69
dyl S18Challenger 0.670.561.22 0.72
Ark7000 S17Amateur 0.720.441.11 0.73
Scomps S25Challenger 0.690.571.09 0.81
kgfan3 S24Prospect 0.840.521.16 0.83
DinninDu S25Rival 0.670.441.11 0.84
StruttRL S25Prospect 0.680.571.2 0.88
Kayo S23Rival 0.740.411.16 0.88
ChefHoffy S22Challenger 0.770.541.0 0.90

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.