Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 356.0 | 9612 |
|
| Goals | 1.07 | 29 |
|
| Assists | 0.37 | 10 |
|
| Saves | 1.07 | 29 |
|
| Shots | 2.44 | 66 |
|
| Demos | 0.67 | 18 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 356.0 | #370 / 1215 | #63 / 170 |
| Goals | 1.07 | #105 / 1215 | #13 / 170 |
| Assists | 0.37 | #781 / 1215 | #121 / 170 |
| Saves | 1.07 | #708 / 1215 | #113 / 170 |
| Demos | 0.67 | #696 / 1215 | #109 / 170 |
56% of the season is played (27 → ~48 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (187 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 9612 | 17088 | 17079 | 17079 | 16938 – 17219 |
| Goals | 29 | 52 | 50 | 50 | 43 – 58 |
| Assists | 10 | 18 | 19 | 19 | 14 – 24 |
| Saves | 29 | 52 | 53 | 53 | 45 – 61 |
| Shots | 66 | 117 | 118 | 117 | 106 – 130 |
| Demos | 18 | 32 | 34 | 31 | 28 – 40 |
| MVPs | 4 | 7 | 7 | 7 | 4 – 10 |
From 27 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 307.0 |
| Avg boost | 49.5 |
| Boost stolen / game | 447.5 |
| % time at 0 boost | 7.0% |
| Avg speed (uu/s) | 1429.2 |
| % supersonic | 8.6% |
| % time high in air | 4.8% |
| Avg distance to ball | 2919.3 |
| % time attacking third | 21.6% |
| Demos / game | 0.7 |
| Demos taken / game | 0.9 |
| Shooting % | 39.5% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Veteran | 6 | 0.17 | 0.83 | 1.33 | 323 |
| S21 | Veteran | 4 | 1.5 | 0.0 | 1.25 | 301 |
| S22 | Veteran | 39 | 0.9 | 0.51 | 1.0 | 281 |
| S23 | Veteran | 34 | 0.85 | 0.59 | 1.47 | 287 |
| S24 | Veteran | 62 | 0.76 | 0.6 | 1.47 | 305 |
| S25 | Veteran | 52 | 0.79 | 0.56 | 1.02 | 300 |
| S26 | Veteran | 27 | 1.07 | 0.37 | 1.07 | 307 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6281 | 2435-2626 | 48% | 350 |
| RSC (official) | 51 | 23-15 | 61% | 368 |
| Non-RSC ranked 3v3 | 406 | 145-169 | 46% | 328 |
| Non-RSC other | 5824 | 2267-2442 | 48% | 352 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.07 | 0.94 | 0.91 – 1.0 |
| Assists/game | 0.37 | 0.4 | 0.38 – 0.44 |
| Saves/game | 1.07 | 1.1 | 0.94 – 1.25 |
| Shots/game | 2.44 | 2.47 | 2.35 – 2.66 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Sly | S14 | Veteran | 1.0 | 0.44 | 0.94 | 0.81 |
| GET2DACHOPPA5 | S18 | Amateur | 1.18 | 0.38 | 1.1 | 0.98 |
| NJ111_ | S22 | Rival | 1.0 | 0.42 | 1.25 | 1.08 |
| Deifik | S17 | Challenger | 0.82 | 0.27 | 1.0 | 1.10 |
| Snazzy_Noodle | S13 | Amateur | 1.07 | 0.4 | 0.87 | 1.11 |
| ShazamPoof | S22 | Rival | 0.91 | 0.36 | 1.18 | 1.12 |
| Pythronex | S23 | Rival | 1.08 | 0.38 | 1.08 | 1.12 |
| FattyMcChef04 | S22 | Contender | 0.94 | 0.44 | 0.94 | 1.18 |
| lostperson | S23 | Prospect | 0.98 | 0.54 | 1.25 | 1.19 |
| Steeltoehammer | S26 | Elite | 1.0 | 0.46 | 1.36 | 1.20 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.