Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 398.68 | 7575 |
|
| Goals | 0.68 | 13 |
|
| Assists | 0.53 | 10 |
|
| Saves | 2.05 | 39 |
|
| Shots | 2.42 | 46 |
|
| Demos | 0.63 | 12 |
|
| Stat | Per game | Overall rank | Rank in Challenger |
|---|---|---|---|
| Points | 398.68 | #128 / 1215 | #19 / 166 |
| Goals | 0.68 | #585 / 1215 | #81 / 166 |
| Assists | 0.53 | #493 / 1215 | #65 / 166 |
| Saves | 2.05 | #22 / 1215 | #2 / 166 |
| Demos | 0.63 | #729 / 1215 | #94 / 166 |
60% of the season is played (19 → ~32 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (12 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 7575 | 12758 | 12537 | 12537 | 12427 – 12647 |
| Goals | 13 | 22 | 22 | 23 | 17 – 27 |
| Assists | 10 | 17 | 17 | 15 | 13 – 21 |
| Saves | 39 | 66 | 63 | 63 | 55 – 70 |
| Shots | 46 | 77 | 78 | 78 | 69 – 87 |
| Demos | 12 | 20 | 22 | 22 | 17 – 26 |
| MVPs | 4 | 7 | 7 | 7 | 4 – 9 |
From 3 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 376.1 |
| Avg boost | 51.7 |
| Boost stolen / game | 499.7 |
| % time at 0 boost | 11.5% |
| Avg speed (uu/s) | 1468.5 |
| % supersonic | 12.1% |
| % time high in air | 3.7% |
| Avg distance to ball | 2973.4 |
| % time attacking third | 19.2% |
| Demos / game | 1.0 |
| Demos taken / game | 1.0 |
| Shooting % | 9.5% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Challenger | 12 | 0.92 | 0.25 | 1.58 | 375 |
| S26 | Challenger | 3 | 0.67 | 0.0 | 1.67 | 376 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.92 | 0.83 | 0.75 – 0.91 |
| Assists/game | 0.25 | 0.34 | 0.25 – 0.38 |
| Saves/game | 1.58 | 1.5 | 1.44 – 1.6 |
| Shots/game | 2.5 | 2.35 | 2.25 – 2.52 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| AS-17. | S23 | Challenger | 0.91 | 0.3 | 1.52 | 1.05 |
| Swanny2.0 | S26 | Challenger | 0.81 | 0.35 | 1.38 | 1.05 |
| Anonymouse | S14 | Elite | 0.82 | 0.27 | 1.46 | 1.06 |
| SlimmySlimReaper | S23 | Rival | 0.8 | 0.39 | 1.55 | 1.12 |
| mykopolis | S20 | Elite | 0.73 | 0.35 | 1.73 | 1.14 |
| Kourses | S17 | Elite | 0.83 | 0.42 | 1.5 | 1.14 |
| Acryonix | S22 | Veteran | 1.0 | 0.12 | 1.38 | 1.17 |
| jnah | S13 | Master | 0.75 | 0.25 | 1.5 | 1.18 |
| levibullrush | S13 | Challenger | 0.67 | 0.25 | 1.58 | 1.18 |
| Cognitixn | S24 | Veteran | 0.71 | 0.34 | 1.42 | 1.19 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.