Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 294.4 | 2944 |
|
| Goals | 0.9 | 9 |
|
| Assists | 0.3 | 3 |
|
| Saves | 0.8 | 8 |
|
| Shots | 1.6 | 16 |
|
| Demos | 2.0 | 20 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 294.4 | #782 / 1215 | #117 / 179 |
| Goals | 0.9 | #248 / 1215 | #34 / 179 |
| Assists | 0.3 | #855 / 1215 | #123 / 179 |
| Saves | 0.8 | #875 / 1215 | #124 / 179 |
| Demos | 2.0 | #38 / 1215 | #5 / 179 |
56% of the season is played (10 → ~18 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (161 games across 3 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 2944 | 5299 | 5513 | 5513 | 5435 – 5591 |
| Goals | 9 | 16 | 16 | 16 | 12 – 20 |
| Assists | 3 | 5 | 6 | 7 | 4 – 9 |
| Saves | 8 | 14 | 16 | 16 | 12 – 21 |
| Shots | 16 | 29 | 32 | 34 | 26 – 38 |
| Demos | 20 | 36 | 33 | 34 | 27 – 38 |
| MVPs | 2 | 4 | 3 | 3 | 2 – 5 |
From 6 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 376.9 |
| Avg boost | 51.1 |
| Boost stolen / game | 807.7 |
| % time at 0 boost | 13.7% |
| Avg speed (uu/s) | 1505.8 |
| % supersonic | 12.2% |
| % time high in air | 3.6% |
| Avg distance to ball | 3209.4 |
| % time attacking third | 23.6% |
| Demos / game | 1.7 |
| Demos taken / game | 0.8 |
| Shooting % | 55.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 4 | 1.0 | 0.75 | 1.25 | 334 |
| S22 | Veteran | 60 | 1.1 | 0.67 | 1.28 | 343 |
| S23 | Veteran | 56 | 0.98 | 0.64 | 1.39 | 350 |
| S24 | Elite | 1 | 0.0 | 0.0 | 1.0 | 359 |
| S25 | Elite | 45 | 0.73 | 0.44 | 1.09 | 364 |
| S26 | Elite | 6 | 0.83 | 0.33 | 1.17 | 377 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6479 | 2605-2525 | 51% | 366 |
| RSC (official) | 44 | 25-15 | 62% | 411 |
| Non-RSC ranked 3v3 | 1785 | 654-683 | 49% | 319 |
| Non-RSC other | 4650 | 1926-1827 | 51% | 383 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.1 | 1.0 | 0.98 – 1.07 |
| Assists/game | 0.67 | 0.64 | 0.6 – 0.66 |
| Saves/game | 1.28 | 1.34 | 1.21 – 1.39 |
| Shots/game | 3.08 | 3.08 | 2.85 – 3.19 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Stemantics | S23 | Veteran | 0.98 | 0.64 | 1.39 | 0.76 |
| Irishhhh | S25 | Rival | 1.0 | 0.65 | 1.18 | 0.85 |
| ShoddyWolfman | S24 | Rival | 1.06 | 0.73 | 1.27 | 0.90 |
| Jarrod81535 | S24 | Challenger | 1.02 | 0.6 | 1.34 | 0.91 |
| Chicken | S23 | Rival | 1.07 | 0.66 | 1.15 | 0.96 |
| Galvarino | S20 | Rival | 0.93 | 0.64 | 1.21 | 0.99 |
| ryanawesome_ | S17 | Veteran | 1.12 | 0.88 | 1.38 | 1.09 |
| DeathFletch | S25 | Elite | 0.98 | 0.5 | 1.31 | 1.14 |
| Lonzo Ball | S22 | Premier | 0.98 | 0.66 | 1.45 | 1.14 |
| Tyyphoon454 | S26 | Rival | 0.88 | 0.56 | 1.25 | 1.17 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.