Tyyphoon454

Rival - Jets - 19-17 (0.528)
53 OVR
overall rating (0–100) · 36 games · how is this calculated?
Overall rating 53/100 Tier dominance: 64th (+0.4 SD) Projects as: Rival Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
6
17% of games
Shot %
30%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 383.39 13802
79th
Goals 0.86 31
67th
Assists 0.56 20
53rd
Saves 1.42 51
60th
Shots 2.92 105
79th
Demos 1.39 50
83rd

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points383.39 #200 / 1215 #29 / 164
Goals0.86 #301 / 1215 #45 / 164
Assists0.56 #434 / 1215 #63 / 164
Saves1.42 #341 / 1215 #52 / 164
Demos1.39 #178 / 1215 #23 / 164

Season projection

Medium confidence

56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (205 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 13802 24537 24322 24322 24154 – 24490
Goals 31 55 54 55 47 – 62
Assists 20 36 35 36 29 – 42
Saves 51 91 90 90 80 – 101
Shots 105 187 185 186 170 – 199
Demos 50 89 87 91 77 – 97
MVPs 6 11 11 11 7 – 14

Advanced stats (ballchasing)

Advanced OVR 59 /100

From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 359.8
Avg boost 49.6
Boost stolen / game 501.4
% time at 0 boost 9.2%
Avg speed (uu/s) 1462.8
% supersonic 12.5%
% time high in air 3.9%
Avg distance to ball 2990.9
% time attacking third 20.6%
Demos / game 1.5
Demos taken / game 1.3
Shooting % 31.6%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Veteran12 1.00.751.5 346
S21Veteran16 0.880.51.12 362
S22Veteran48 0.730.441.42 358
S23Veteran51 0.980.531.29 355
S24Veteran26 0.580.811.04 353
S25Rival52 0.940.541.35 356
S26Rival32 0.880.561.25 360

Beyond RSC - lifetime & other play

External skill estimate: ~66 OVR High confidence — inferred from 135 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 53.
SourceGames RecordWin % Score/g
Lifetime (all)31891400-1223 53% 376
RSC (official)2111-8 58% 379
Non-RSC ranked 3v313567-40 63% 331
Non-RSC other30331322-1175 53% 378

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.88 0.89 0.83 – 0.98
Assists/game0.56 0.56 0.5 – 0.6
Saves/game1.25 1.27 1.18 – 1.35
Shots/game2.97 2.91 2.75 – 3.04

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
DeathFletch S25Elite 0.980.51.31 0.84
Ghostie S23Rival 0.840.591.43 0.87
Tyyphoon454 S13Rival 0.830.581.17 0.96
Phelpsy S24Elite 0.840.61.36 1.01
Kit S23Challenger 0.860.561.27 1.06
Irishhhh S26Rival 0.740.561.44 1.07
Bolbi S26Elite 0.690.621.38 1.09
ACDye2 S22Challenger 0.960.51.23 1.09
Stemantics S23Veteran 0.980.641.39 1.09
Tyyphoon454 S23Veteran 0.980.531.29 1.09

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.