Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 383.39 | 13802 |
|
| Goals | 0.86 | 31 |
|
| Assists | 0.56 | 20 |
|
| Saves | 1.42 | 51 |
|
| Shots | 2.92 | 105 |
|
| Demos | 1.39 | 50 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 383.39 | #200 / 1215 | #29 / 164 |
| Goals | 0.86 | #301 / 1215 | #45 / 164 |
| Assists | 0.56 | #434 / 1215 | #63 / 164 |
| Saves | 1.42 | #341 / 1215 | #52 / 164 |
| Demos | 1.39 | #178 / 1215 | #23 / 164 |
56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (205 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 13802 | 24537 | 24322 | 24322 | 24154 – 24490 |
| Goals | 31 | 55 | 54 | 55 | 47 – 62 |
| Assists | 20 | 36 | 35 | 36 | 29 – 42 |
| Saves | 51 | 91 | 90 | 90 | 80 – 101 |
| Shots | 105 | 187 | 185 | 186 | 170 – 199 |
| Demos | 50 | 89 | 87 | 91 | 77 – 97 |
| MVPs | 6 | 11 | 11 | 11 | 7 – 14 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 359.8 |
| Avg boost | 49.6 |
| Boost stolen / game | 501.4 |
| % time at 0 boost | 9.2% |
| Avg speed (uu/s) | 1462.8 |
| % supersonic | 12.5% |
| % time high in air | 3.9% |
| Avg distance to ball | 2990.9 |
| % time attacking third | 20.6% |
| Demos / game | 1.5 |
| Demos taken / game | 1.3 |
| Shooting % | 31.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Veteran | 12 | 1.0 | 0.75 | 1.5 | 346 |
| S21 | Veteran | 16 | 0.88 | 0.5 | 1.12 | 362 |
| S22 | Veteran | 48 | 0.73 | 0.44 | 1.42 | 358 |
| S23 | Veteran | 51 | 0.98 | 0.53 | 1.29 | 355 |
| S24 | Veteran | 26 | 0.58 | 0.81 | 1.04 | 353 |
| S25 | Rival | 52 | 0.94 | 0.54 | 1.35 | 356 |
| S26 | Rival | 32 | 0.88 | 0.56 | 1.25 | 360 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 3189 | 1400-1223 | 53% | 376 |
| RSC (official) | 21 | 11-8 | 58% | 379 |
| Non-RSC ranked 3v3 | 135 | 67-40 | 63% | 331 |
| Non-RSC other | 3033 | 1322-1175 | 53% | 378 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.88 | 0.89 | 0.83 – 0.98 |
| Assists/game | 0.56 | 0.56 | 0.5 – 0.6 |
| Saves/game | 1.25 | 1.27 | 1.18 – 1.35 |
| Shots/game | 2.97 | 2.91 | 2.75 – 3.04 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| DeathFletch | S25 | Elite | 0.98 | 0.5 | 1.31 | 0.84 |
| Ghostie | S23 | Rival | 0.84 | 0.59 | 1.43 | 0.87 |
| Tyyphoon454 | S13 | Rival | 0.83 | 0.58 | 1.17 | 0.96 |
| Phelpsy | S24 | Elite | 0.84 | 0.6 | 1.36 | 1.01 |
| Kit | S23 | Challenger | 0.86 | 0.56 | 1.27 | 1.06 |
| Irishhhh | S26 | Rival | 0.74 | 0.56 | 1.44 | 1.07 |
| Bolbi | S26 | Elite | 0.69 | 0.62 | 1.38 | 1.09 |
| ACDye2 | S22 | Challenger | 0.96 | 0.5 | 1.23 | 1.09 |
| Stemantics | S23 | Veteran | 0.98 | 0.64 | 1.39 | 1.09 |
| Tyyphoon454 | S23 | Veteran | 0.98 | 0.53 | 1.29 | 1.09 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.