Suckiest Sucker

Rival - Hue Heroes - 21-15 (0.583)
54 OVR
overall rating (0–100) · 36 games · how is this calculated?
Overall rating 54/100 Tier dominance: 67th (+0.4 SD) Projects as: Rival Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
11
31% of games
Shot %
38%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 362.67 13056
67th
Goals 0.83 30
61st
Assists 0.56 20
53rd
Saves 1.39 50
56th
Shots 2.22 80
26th
Demos 0.75 27
28th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points362.67 #321 / 1215 #44 / 164
Goals0.83 #331 / 1215 #49 / 164
Assists0.56 #434 / 1215 #63 / 164
Saves1.39 #370 / 1215 #60 / 164
Demos0.75 #633 / 1215 #94 / 164

Season projection

Medium confidence

56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (23 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 13056 23211 23101 23101 22937 – 23266
Goals 30 53 53 54 45 – 61
Assists 20 36 35 36 29 – 42
Saves 50 89 89 83 78 – 99
Shots 80 142 144 144 131 – 157
Demos 27 48 49 49 42 – 57
MVPs 11 20 19 19 14 – 23

Advanced stats (ballchasing)

Advanced OVR 63 /100

From 31 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 369.6
Avg boost 52.3
Boost stolen / game 523.0
% time at 0 boost 8.8%
Avg speed (uu/s) 1464.4
% supersonic 9.9%
% time high in air 4.5%
Avg distance to ball 2952.9
% time attacking third 19.9%
Demos / game 0.8
Demos taken / game 1.0
Shooting % 36.6%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Veteran12 1.170.420.42 381
S21Veteran11 0.550.910.82 358
S22Rival4 1.00.752.0 381
S26Rival31 0.740.641.45 370

Beyond RSC - lifetime & other play

External skill estimate: ~77 OVR Medium confidence — inferred from 44 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 54.
SourceGames RecordWin % Score/g
Lifetime (all)1682691-694 50% 342
Non-RSC ranked 3v34416-19 46% 349
Non-RSC other1638675-675 50% 342

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.74 0.7 0.66 – 0.75
Assists/game0.65 0.65 0.58 – 0.69
Saves/game1.45 1.42 1.35 – 1.52
Shots/game2.19 2.33 2.21 – 2.42

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Heyzisthename S23Veteran 0.820.661.52 0.70
AoS Arctic S25Elite 0.650.61.4 0.83
depressed vibez S24Elite 0.680.611.58 0.83
Whiffy_RL S21Challenger 0.750.751.42 0.85
xolzkii S21Veteran 0.760.651.35 0.86
steel.reserve S21Veteran 0.670.671.58 0.87
JoeExotic S20Rival 0.670.581.33 0.87
NekomancerKoral S22Rival 0.750.691.62 0.91
CagiestSafe6 S25Challenger 0.790.661.47 0.91
Perry The Platypus S26Prospect 0.740.531.32 0.95

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.