Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 364.09 | 11651 |
|
| Goals | 0.81 | 26 |
|
| Assists | 0.41 | 13 |
|
| Saves | 1.53 | 49 |
|
| Shots | 2.72 | 87 |
|
| Demos | 1.44 | 46 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 364.09 | #307 / 1213 | #32 / 107 |
| Goals | 0.81 | #368 / 1213 | #26 / 107 |
| Assists | 0.41 | #707 / 1213 | #56 / 107 |
| Saves | 1.53 | #231 / 1213 | #28 / 107 |
| Demos | 1.44 | #168 / 1213 | #25 / 107 |
60% of the season is played (32 → ~53 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (187 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11651 | 19297 | 19243 | 19243 | 19105 – 19381 |
| Goals | 26 | 43 | 43 | 43 | 36 – 49 |
| Assists | 13 | 22 | 22 | 22 | 17 – 27 |
| Saves | 49 | 81 | 80 | 80 | 72 – 89 |
| Shots | 87 | 144 | 143 | 144 | 131 – 155 |
| Demos | 46 | 76 | 75 | 80 | 67 – 84 |
| MVPs | 4 | 7 | 7 | 7 | 4 – 9 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 473.4 |
| Avg boost | 45.8 |
| Boost stolen / game | 780.9 |
| % time at 0 boost | 15.6% |
| Avg speed (uu/s) | 1561.2 |
| % supersonic | 19.2% |
| % time high in air | 5.8% |
| Avg distance to ball | 2800.6 |
| % time attacking third | 23.1% |
| Demos / game | 1.4 |
| Demos taken / game | 1.3 |
| Shooting % | 29.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 19 | 0.95 | 0.58 | 1.58 | 424 |
| S21 | Elite | 8 | 2.5 | 0.25 | 1.12 | 423 |
| S22 | Elite | 13 | 0.62 | 0.54 | 1.31 | 453 |
| S23 | Elite | 58 | 0.86 | 0.59 | 1.12 | 474 |
| S24 | Master | 42 | 0.74 | 0.43 | 1.74 | 475 |
| S25 | Master | 47 | 0.7 | 0.36 | 1.43 | 483 |
| S26 | Master | 32 | 0.81 | 0.41 | 1.53 | 473 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 4783 | 1988-1904 | 51% | 438 |
| RSC (official) | 30 | 10-14 | 42% | 402 |
| Non-RSC ranked 3v3 | 293 | 120-115 | 51% | 371 |
| Non-RSC other | 4460 | 1858-1775 | 51% | 442 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.81 | 0.82 | 0.73 – 0.88 |
| Assists/game | 0.41 | 0.51 | 0.43 – 0.56 |
| Saves/game | 1.53 | 1.46 | 1.42 – 1.57 |
| Shots/game | 2.72 | 2.68 | 2.55 – 2.85 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| TheLegendaryChance | S25 | Master | 0.7 | 0.36 | 1.43 | 1.13 |
| Luigi | S24 | Premier | 0.75 | 0.46 | 1.48 | 1.18 |
| Flame_RL10 | S24 | Veteran | 0.92 | 0.5 | 1.67 | 1.23 |
| Meloaw | S25 | Elite | 1.06 | 0.43 | 1.57 | 1.27 |
| Kamikazi | S22 | Premier | 0.82 | 0.34 | 1.57 | 1.34 |
| Talent? | S26 | Elite | 0.94 | 0.41 | 1.28 | 1.39 |
| donald. | S24 | Elite | 0.83 | 0.58 | 1.58 | 1.40 |
| yillow | S24 | Master | 0.8 | 0.52 | 1.62 | 1.40 |
| 4SkillNotFound | S25 | Rival | 0.85 | 0.46 | 1.46 | 1.41 |
| TheLegendaryChance | S22 | Elite | 0.62 | 0.54 | 1.31 | 1.47 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.