The_Cletus

Prospect - Dark Matter - 18-17 (0.514)
24 OVR
overall rating (0–100) · 35 games · how is this calculated?
Overall rating 24/100 Tier dominance: 52nd (+0.0 SD) Projects as: Prospect Role: Playmaker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
5
14% of games
Shot %
31%

Per-game production (percentile within Prospect)

StatPer gameTotalPercentile in tier
Points 324.89 11371
43rd
Goals 0.57 20
24th
Assists 0.71 25
83rd
Saves 1.29 45
59th
Shots 1.86 65
14th
Demos 1.26 44
81st

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Prospect
Points324.89 #619 / 1215 #76 / 161
Goals0.57 #732 / 1215 #100 / 161
Assists0.71 #172 / 1215 #22 / 161
Saves1.29 #482 / 1215 #54 / 161
Demos1.26 #236 / 1215 #25 / 161

Season projection

High confidence

60% of the season is played (35 → ~58 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 11371 18843 18868 18730 – 19005
Goals 20 33 34 28 – 40
Assists 25 41 41 34 – 47
Saves 45 75 74 66 – 83
Shots 65 108 110 99 – 121
Demos 44 73 71 63 – 80
MVPs 5 8 8 5 – 11

Advanced stats (ballchasing)

Advanced OVR 45 /100

From 31 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 378.3
Avg boost 50.7
Boost stolen / game 550.4
% time at 0 boost 11.6%
Avg speed (uu/s) 1554.1
% supersonic 14.6%
% time high in air 4.4%
Avg distance to ball 3116.7
% time attacking third 21.8%
Demos / game 1.3
Demos taken / game 1.0
Shooting % 27.7%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.61 0.57 0.52 – 0.64
Assists/game0.61 0.6 0.54 – 0.62
Saves/game1.23 1.2 1.12 – 1.3
Shots/game1.9 2.13 1.98 – 2.25

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
WashedDonk S26Veteran 0.680.561.16 0.71
Reccoonn S23Veteran 0.70.571.3 0.88
AveX InceptionZ S22Challenger 0.570.571.25 0.92
R0cket S25Premier 0.590.621.25 0.96
Dayz S25Veteran 0.50.711.25 0.97
zxch(?) S22Veteran 0.680.681.28 0.99
Fluffy S23Premier 0.450.651.3 0.99
Armo27 S17Veteran 0.730.641.46 1.01
Dondo RF S24Rival 0.560.611.07 1.03
Best Cheerleader Dan! S20Elite 0.60.531.2 1.04

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.