Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 318.9 | 9248 |
|
| Goals | 0.72 | 21 |
|
| Assists | 0.48 | 14 |
|
| Saves | 1.21 | 35 |
|
| Shots | 2.24 | 65 |
|
| Demos | 1.31 | 38 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 318.9 | #652 / 1215 | #115 / 170 |
| Goals | 0.72 | #519 / 1215 | #80 / 170 |
| Assists | 0.48 | #589 / 1215 | #96 / 170 |
| Saves | 1.21 | #570 / 1215 | #94 / 170 |
| Demos | 1.31 | #217 / 1215 | #40 / 170 |
56% of the season is played (29 → ~52 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (127 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 9248 | 16583 | 16757 | 16757 | 16616 – 16899 |
| Goals | 21 | 38 | 38 | 37 | 31 – 45 |
| Assists | 14 | 25 | 26 | 26 | 20 – 31 |
| Saves | 35 | 63 | 64 | 66 | 55 – 72 |
| Shots | 65 | 117 | 118 | 118 | 106 – 130 |
| Demos | 38 | 68 | 67 | 67 | 58 – 76 |
| MVPs | 3 | 5 | 6 | 6 | 3 – 8 |
From 25 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 368.6 |
| Avg boost | 49.9 |
| Boost stolen / game | 563.0 |
| % time at 0 boost | 9.1% |
| Avg speed (uu/s) | 1574.5 |
| % supersonic | 14.1% |
| % time high in air | 4.4% |
| Avg distance to ball | 3168.2 |
| % time attacking third | 22.1% |
| Demos / game | 1.3 |
| Demos taken / game | 0.8 |
| Shooting % | 32.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Veteran | 16 | 0.44 | 0.69 | 1.81 | 371 |
| S21 | Veteran | 16 | 0.62 | 0.88 | 1.62 | 376 |
| S22 | Elite | 3 | 0.67 | 0.67 | 1.67 | 363 |
| S24 | Veteran | 35 | 0.71 | 0.57 | 1.51 | 376 |
| S25 | Veteran | 60 | 0.6 | 0.5 | 1.63 | 380 |
| S26 | Veteran | 25 | 0.68 | 0.56 | 1.16 | 369 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 2067 | 780-814 | 49% | 331 |
| RSC (official) | 28 | 12-10 | 55% | 268 |
| Non-RSC ranked 3v3 | 347 | 116-131 | 47% | 298 |
| Non-RSC other | 1692 | 652-673 | 49% | 339 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.68 | 0.65 | 0.59 – 0.71 |
| Assists/game | 0.56 | 0.58 | 0.54 – 0.62 |
| Saves/game | 1.16 | 1.12 | 1.07 – 1.25 |
| Shots/game | 2.16 | 2.25 | 2.15 – 2.4 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| AveX InceptionZ | S22 | Challenger | 0.57 | 0.57 | 1.25 | 0.69 |
| The_Cletus | S26 | Prospect | 0.61 | 0.61 | 1.23 | 0.71 |
| Reccoonn | S23 | Veteran | 0.7 | 0.57 | 1.3 | 0.72 |
| Sugar_Biscuit20 | S20 | Prospect | 0.71 | 0.6 | 0.93 | 0.96 |
| zxch(?) | S22 | Veteran | 0.68 | 0.68 | 1.28 | 0.98 |
| GameGang | S22 | Veteran | 0.7 | 0.66 | 0.97 | 0.99 |
| G | S14 | Veteran | 0.75 | 0.5 | 1.0 | 1.00 |
| Navik | S21 | Elite | 0.65 | 0.55 | 1.2 | 1.03 |
| R0cket | S25 | Premier | 0.59 | 0.62 | 1.25 | 1.03 |
| MattViaAirwaves | S22 | Rival | 0.62 | 0.62 | 1.12 | 1.04 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.