Irishhhh

Veteran - Hue Heroes - 19-13 (0.594)
62 OVR
overall rating (0–100) · 32 games · how is this calculated?
Overall rating 62/100 Tier dominance: 27th (-0.6 SD) Projects as: Veteran Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
4
12% of games
Shot %
24%

Per-game production (percentile within Veteran)

StatPer gameTotalPercentile in tier
Points 329.72 10551
25th
Goals 0.62 20
24th
Assists 0.56 18
46th
Saves 1.47 47
59th
Shots 2.59 83
49th
Demos 1.41 45
81st

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Veteran
Points329.72 #584 / 1215 #102 / 170
Goals0.62 #660 / 1215 #102 / 170
Assists0.56 #420 / 1215 #72 / 170
Saves1.47 #299 / 1215 #56 / 170
Demos1.41 #166 / 1215 #26 / 170

Season projection

Medium confidence

56% of the season is played (32 → ~57 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (159 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 10551 18794 18916 18916 18766 – 19065
Goals 20 36 36 37 30 – 43
Assists 18 32 32 32 26 – 38
Saves 47 84 83 82 73 – 93
Shots 83 148 148 149 135 – 161
Demos 45 80 79 78 69 – 88
MVPs 4 7 7 7 4 – 10

Advanced stats (ballchasing)

Advanced OVR 50 /100

From 27 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 353.9
Avg boost 51.4
Boost stolen / game 521.1
% time at 0 boost 7.5%
Avg speed (uu/s) 1479.8
% supersonic 9.9%
% time high in air 3.5%
Avg distance to ball 3031.5
% time attacking third 20.0%
Demos / game 1.6
Demos taken / game 0.6
Shooting % 24.7%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S21Veteran16 1.00.381.12 371
S22Veteran34 0.820.441.32 370
S23Veteran34 0.740.851.09 361
S24Veteran35 0.340.261.11 347
S25Rival40 1.00.651.18 361
S26Rival27 0.740.561.44 354

Beyond RSC - lifetime & other play

External skill estimate: ~42 OVR High confidence — inferred from 206 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 62.
SourceGames RecordWin % Score/g
Lifetime (all)2200907-882 51% 357
RSC (official)93-3 50% 273
Non-RSC ranked 3v320668-88 44% 293
Non-RSC other1985836-791 51% 365

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.74 0.82 0.73 – 0.89
Assists/game0.56 0.5 0.44 – 0.61
Saves/game1.44 1.42 1.38 – 1.48
Shots/game2.93 2.74 2.57 – 2.91

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Braamse S19Veteran 0.920.581.5 0.97
Ghostie S23Rival 0.840.591.43 0.99
Tyyphoon454 S26Rival 0.880.561.25 1.07
ShoddyWolfman S23Rival 0.590.441.54 1.11
Ghostie S26Rival 0.690.551.55 1.12
Crucified S25Rival 0.810.611.45 1.20
Bolbi S26Elite 0.690.621.38 1.21
Lorak S23Challenger 0.630.521.5 1.22
LostZealous S25Challenger 0.740.531.4 1.23
Thats Kaiser S25Rival 0.790.431.26 1.24

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.

Note: this name has 2 entries (e.g. a substitute in another tier); showing the most-played one.


Data source: live (rscna.com) - standings & schedule refresh hourly.