Yomilo67

Challenger - Aasimar - 17-7 (0.708)
47 OVR
overall rating (0–100) · 24 games · how is this calculated?
Overall rating 47/100 Tier dominance: 99th (+2.5 SD) Projects as: Rival ↑ Overskilled for Challenger Role: Star all-rounder
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
10
42% of games
Shot %
37%

Per-game production (percentile within Challenger)

StatPer gameTotalPercentile in tier
Points 459.71 11033
99th
Goals 1.25 30
96th
Assists 0.79 19
90th
Saves 1.46 35
72nd
Shots 3.38 81
98th
Demos 1.08 26
69th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Challenger
Points459.71 #13 / 1213 #1 / 166
Goals1.25 #37 / 1213 #4 / 166
Assists0.79 #96 / 1213 #12 / 166
Saves1.46 #305 / 1213 #37 / 166
Demos1.08 #341 / 1213 #41 / 166

Season projection

Medium confidence

53% of the season is played (24 → ~45 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 11033 20687 20065 19909 – 20222
Goals 30 56 54 46 – 62
Assists 19 36 34 28 – 41
Saves 35 66 65 56 – 74
Shots 81 152 147 134 – 161
Demos 26 49 48 40 – 56
MVPs 10 19 17 13 – 22

Advanced stats (ballchasing)

From 8 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 391.5
Avg boost 55.5
Boost stolen / game 542.0
% time at 0 boost 6.6%
Avg speed (uu/s) 1507.2
% supersonic 13.5%
% time high in air 4.6%
Avg distance to ball 2807.2
% time attacking third 23.0%
Demos / game 1.0
Demos taken / game 1.0
Shooting % 59.2%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

Medium confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game1.62 1.26 1.21 – 1.4
Assists/game0.88 0.8 0.75 – 0.88
Saves/game1.62 1.5 1.39 – 1.64
Shots/game2.88 3.21 3.14 – 3.37

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Alfredo S18Premier 1.40.81.6 1.56
kRs^^ S21Elite 1.60.851.7 1.61
Ruthle S19Challenger 1.620.751.5 1.64
slain. S22Master 1.220.831.7 1.82
AlphaChuck S21Elite 1.251.061.81 1.82
JustLaben S22Veteran 1.30.71.41 1.83
Dyloh(?) S26Master 1.280.691.41 1.85
redwizard2you S26Elite 1.180.821.56 1.86
BaldManStreamer S24Veteran 1.260.821.39 1.88
mr_marino_ S23Rival 1.30.661.64 1.88

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.