Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 364.42 | 4373 |
|
| Goals | 0.75 | 9 |
|
| Assists | 0.33 | 4 |
|
| Saves | 1.75 | 21 |
|
| Shots | 2.42 | 29 |
|
| Demos | 1.75 | 21 |
|
| Stat | Per game | Overall rank | Rank in Premier |
|---|---|---|---|
| Points | 364.42 | #306 / 1213 | #20 / 73 |
| Goals | 0.75 | #443 / 1213 | #22 / 73 |
| Assists | 0.33 | #798 / 1213 | #47 / 73 |
| Saves | 1.75 | #80 / 1213 | #9 / 73 |
| Demos | 1.75 | #80 / 1213 | #10 / 73 |
64% of the season is played (12 → ~19 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 4373 | 6924 | 6919 | 6844 – 6994 |
| Goals | 9 | 14 | 14 | 11 – 18 |
| Assists | 4 | 6 | 7 | 4 – 10 |
| Saves | 21 | 33 | 32 | 27 – 37 |
| Shots | 29 | 46 | 47 | 41 – 53 |
| Demos | 21 | 33 | 32 | 27 – 37 |
| MVPs | 2 | 3 | 3 | 2 – 5 |
From 12 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 418.1 |
| Avg boost | 46.6 |
| Boost stolen / game | 648.1 |
| % time at 0 boost | 11.7% |
| Avg speed (uu/s) | 1610.8 |
| % supersonic | 20.0% |
| % time high in air | 6.0% |
| Avg distance to ball | 2801.7 |
| % time attacking third | 20.7% |
| Demos / game | 1.8 |
| Demos taken / game | 1.8 |
| Shooting % | 31.9% |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 2459 | 1013-880 | 54% | 385 |
| Non-RSC ranked 3v3 | 1275 | 495-451 | 52% | 361 |
| Non-RSC other | 1184 | 518-429 | 55% | 411 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.75 | 0.75 | 0.65 – 0.81 |
| Assists/game | 0.33 | 0.46 | 0.39 – 0.5 |
| Saves/game | 1.75 | 1.64 | 1.52 – 1.74 |
| Shots/game | 2.42 | 2.5 | 2.4 – 2.64 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Kaorix | S25 | Premier | 0.69 | 0.24 | 1.62 | 0.89 |
| A Yapping Panda | S23 | Elite | 0.75 | 0.46 | 1.42 | 1.15 |
| Slvr. | S26 | Master | 0.61 | 0.54 | 1.71 | 1.23 |
| Reeves | S25 | Premier | 0.8 | 0.58 | 1.76 | 1.26 |
| Heichou.Levi | S26 | Challenger | 0.58 | 0.17 | 1.92 | 1.31 |
| N0TTopmarx | S24 | Rival | 0.8 | 0.4 | 1.54 | 1.31 |
| oneam | S22 | Master | 0.69 | 0.38 | 1.41 | 1.33 |
| Dark Odst RW7 | S22 | Challenger | 0.92 | 0.38 | 1.85 | 1.36 |
| Mimetic | S19 | Rival | 0.91 | 0.46 | 1.64 | 1.39 |
| Kousei. | S25 | Elite | 0.91 | 0.46 | 1.52 | 1.39 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.