Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 363.07 | 10166 |
|
| Goals | 0.61 | 17 |
|
| Assists | 0.54 | 15 |
|
| Saves | 1.71 | 48 |
|
| Shots | 2.54 | 71 |
|
| Demos | 1.75 | 49 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 363.07 | #315 / 1213 | #33 / 107 |
| Goals | 0.61 | #681 / 1213 | #55 / 107 |
| Assists | 0.54 | #466 / 1213 | #37 / 107 |
| Saves | 1.71 | #109 / 1213 | #15 / 107 |
| Demos | 1.75 | #80 / 1213 | #13 / 107 |
60% of the season is played (28 → ~47 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (190 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10166 | 17064 | 17014 | 17014 | 16883 – 17145 |
| Goals | 17 | 29 | 29 | 30 | 24 – 35 |
| Assists | 15 | 25 | 25 | 26 | 20 – 30 |
| Saves | 48 | 81 | 79 | 79 | 70 – 88 |
| Shots | 71 | 119 | 119 | 120 | 108 – 130 |
| Demos | 49 | 82 | 80 | 80 | 71 – 89 |
| MVPs | 2 | 3 | 4 | 4 | 2 – 6 |
From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 423.9 |
| Avg boost | 47.9 |
| Boost stolen / game | 601.8 |
| % time at 0 boost | 12.0% |
| Avg speed (uu/s) | 1593.3 |
| % supersonic | 18.5% |
| % time high in air | 5.0% |
| Avg distance to ball | 3002.8 |
| % time attacking third | 21.2% |
| Demos / game | 1.8 |
| Demos taken / game | 1.8 |
| Shooting % | 26.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Premier | 3 | 0.0 | 0.33 | 1.33 | 438 |
| S21 | Master | 32 | 0.56 | 0.53 | 1.56 | 426 |
| S23 | Elite | 62 | 1.08 | 0.64 | 1.45 | 431 |
| S24 | Master | 44 | 0.7 | 0.64 | 1.41 | 408 |
| S25 | Master | 52 | 0.62 | 0.75 | 1.33 | 412 |
| S26 | Master | 28 | 0.61 | 0.54 | 1.71 | 424 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 9372 | 4235-3204 | 57% | 411 |
| RSC (official) | 23 | 8-8 | 50% | 394 |
| Non-RSC ranked 3v3 | 578 | 222-220 | 50% | 369 |
| Non-RSC other | 8771 | 4005-2976 | 57% | 414 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.61 | 0.73 | 0.64 – 0.76 |
| Assists/game | 0.54 | 0.56 | 0.5 – 0.6 |
| Saves/game | 1.71 | 1.62 | 1.48 – 1.68 |
| Shots/game | 2.54 | 2.52 | 2.36 – 2.64 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Monty. | S18 | Veteran | 0.73 | 0.6 | 1.67 | 0.87 |
| grip reaper | S24 | Master | 0.67 | 0.59 | 1.61 | 0.92 |
| RealMrGreen | S25 | Rival | 0.6 | 0.51 | 1.57 | 0.96 |
| DarkOnDisplayRW7 | S26 | Rival | 0.81 | 0.59 | 1.69 | 1.05 |
| Reeves | S25 | Premier | 0.8 | 0.58 | 1.76 | 1.06 |
| Torroe& | S25 | Elite | 0.51 | 0.56 | 1.63 | 1.07 |
| yillow | S24 | Master | 0.8 | 0.52 | 1.62 | 1.09 |
| Slvr. | S21 | Master | 0.56 | 0.53 | 1.56 | 1.10 |
| A Yapping Panda | S23 | Elite | 0.75 | 0.46 | 1.42 | 1.13 |
| Kenobs | S26 | Master | 0.81 | 0.5 | 1.56 | 1.17 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.