Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 366.21 | 10254 |
|
| Goals | 0.79 | 22 |
|
| Assists | 0.86 | 24 |
|
| Saves | 1.32 | 37 |
|
| Shots | 2.36 | 66 |
|
| Demos | 0.79 | 22 |
|
| Stat | Per game | Overall rank | Rank in Challenger |
|---|---|---|---|
| Points | 366.21 | #298 / 1215 | #40 / 166 |
| Goals | 0.79 | #417 / 1215 | #57 / 166 |
| Assists | 0.86 | #61 / 1215 | #9 / 166 |
| Saves | 1.32 | #453 / 1215 | #59 / 166 |
| Demos | 0.79 | #606 / 1215 | #77 / 166 |
60% of the season is played (28 → ~47 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (160 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10254 | 17212 | 17107 | 17107 | 16976 – 17238 |
| Goals | 22 | 37 | 37 | 37 | 31 – 43 |
| Assists | 24 | 40 | 39 | 38 | 33 – 45 |
| Saves | 37 | 62 | 62 | 63 | 54 – 70 |
| Shots | 66 | 111 | 111 | 111 | 101 – 122 |
| Demos | 22 | 37 | 38 | 37 | 31 – 44 |
| MVPs | 4 | 7 | 7 | 7 | 4 – 9 |
From 24 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 394.1 |
| Avg boost | 51.3 |
| Boost stolen / game | 581.1 |
| % time at 0 boost | 11.5% |
| Avg speed (uu/s) | 1468.8 |
| % supersonic | 11.0% |
| % time high in air | 4.2% |
| Avg distance to ball | 2849.7 |
| % time attacking third | 22.3% |
| Demos / game | 0.8 |
| Demos taken / game | 0.9 |
| Shooting % | 32.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Challenger | 4 | 1.25 | 0.0 | 1.75 | 401 |
| S21 | Challenger | 20 | 0.75 | 0.25 | 1.15 | 357 |
| S22 | Challenger | 35 | 0.86 | 0.69 | 1.49 | 404 |
| S23 | Challenger | 49 | 0.78 | 0.39 | 1.35 | 405 |
| S24 | Rival | 13 | 1.38 | 0.23 | 1.23 | 403 |
| S25 | Challenger | 43 | 0.81 | 0.65 | 1.74 | 404 |
| S26 | Challenger | 24 | 0.79 | 0.79 | 1.25 | 394 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 6946 | 2648-2969 | 47% | 355 |
| RSC (official) | 30 | 13-14 | 48% | 366 |
| Non-RSC ranked 3v3 | 841 | 311-322 | 49% | 314 |
| Non-RSC other | 6075 | 2324-2633 | 47% | 360 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.79 | 0.76 | 0.74 – 0.85 |
| Assists/game | 0.79 | 0.75 | 0.69 – 0.79 |
| Saves/game | 1.25 | 1.19 | 1.17 – 1.35 |
| Shots/game | 2.25 | 2.44 | 2.31 – 2.58 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Cognitixn | S26 | Rival | 0.83 | 0.78 | 1.56 | 1.00 |
| AirWiggle | S21 | Rival | 0.75 | 0.69 | 1.19 | 1.02 |
| AZoroARK | S23 | Prospect | 0.75 | 0.81 | 1.07 | 1.05 |
| z2kay | S20 | Rival | 0.75 | 0.81 | 1.25 | 1.09 |
| SE AT WORK | S24 | Prospect | 0.83 | 0.68 | 1.19 | 1.10 |
| (P|F)ineapple | S24 | Elite | 0.67 | 0.65 | 1.33 | 1.10 |
| Larkspur | S24 | Challenger | 0.93 | 0.78 | 1.19 | 1.11 |
| FrogDrivesCar | S24 | Rival | 0.7 | 0.81 | 1.37 | 1.12 |
| Swax | S23 | Master | 0.74 | 0.78 | 1.17 | 1.13 |
| PoupSoup | S25 | Rival | 0.75 | 0.76 | 1.07 | 1.14 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.