Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 448.79 | 10771 |
|
| Goals | 1.12 | 27 |
|
| Assists | 0.71 | 17 |
|
| Saves | 2.04 | 49 |
|
| Shots | 2.83 | 68 |
|
| Demos | 0.79 | 19 |
|
| Stat | Per game | Overall rank | Rank in Challenger |
|---|---|---|---|
| Points | 448.79 | #19 / 1213 | #2 / 166 |
| Goals | 1.12 | #80 / 1213 | #14 / 166 |
| Assists | 0.71 | #192 / 1213 | #23 / 166 |
| Saves | 2.04 | #24 / 1213 | #3 / 166 |
| Demos | 0.79 | #596 / 1213 | #80 / 166 |
53% of the season is played (24 → ~45 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 10771 | 20196 | 19631 | 19476 – 19787 |
| Goals | 27 | 51 | 49 | 41 – 56 |
| Assists | 17 | 32 | 31 | 25 – 37 |
| Saves | 49 | 92 | 88 | 78 – 98 |
| Shots | 68 | 128 | 126 | 113 – 138 |
| Demos | 19 | 36 | 37 | 30 – 43 |
| MVPs | 12 | 22 | 21 | 16 – 26 |
From 24 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 383.4 |
| Avg boost | 52.1 |
| Boost stolen / game | 496.1 |
| % time at 0 boost | 7.5% |
| Avg speed (uu/s) | 1516.3 |
| % supersonic | 14.4% |
| % time high in air | 3.5% |
| Avg distance to ball | 2850.0 |
| % time attacking third | 20.6% |
| Demos / game | 0.8 |
| Demos taken / game | 1.2 |
| Shooting % | 41.5% |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 8 | 8-0 | 100% | 531 |
| Non-RSC other | 8 | 8-0 | 100% | 531 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.05 | 0.96 | 0.88 – 1.0 |
| Assists/game | 0.6 | 0.62 | 0.57 – 0.68 |
| Saves/game | 2.0 | 1.82 | 1.74 – 1.88 |
| Shots/game | 2.65 | 2.7 | 2.54 – 2.9 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| wntr. | S24 | Elite | 1.03 | 0.72 | 1.83 | 1.14 |
| Tempest | S21 | Master | 1.09 | 0.64 | 1.82 | 1.15 |
| Headshotn | S24 | Veteran | 0.9 | 0.62 | 1.79 | 1.23 |
| LEBRON JAMES | S26 | Veteran | 1.12 | 0.54 | 1.62 | 1.25 |
| mew_jr | S23 | Elite | 0.78 | 0.61 | 1.82 | 1.27 |
| lovegreyhounds | S23 | Veteran | 0.9 | 0.63 | 1.79 | 1.27 |
| DJDancingDuckGIF | S26 | Master | 1.0 | 0.46 | 1.75 | 1.28 |
| Joe | S22 | Elite | 1.0 | 0.43 | 2.0 | 1.30 |
| Choco | S26 | Veteran | 0.89 | 0.75 | 1.82 | 1.30 |
| magician snack time | S23 | Elite | 1.0 | 0.48 | 1.61 | 1.32 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.