grand.slamdalf

Prospect - Aetherborn - 23-11 (0.676)
26 OVR
overall rating (0–100) · 34 games · how is this calculated?
Overall rating 26/100 Tier dominance: 67th (+0.4 SD) Projects as: Prospect Role: Playmaker / Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
7
21% of games
Shot %
24%

Per-game production (percentile within Prospect)

StatPer gameTotalPercentile in tier
Points 351.21 11941
63rd
Goals 0.68 23
38th
Assists 0.76 26
88th
Saves 1.38 47
71st
Shots 2.88 98
83rd
Demos 1.06 36
67th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Prospect
Points351.21 #414 / 1215 #49 / 161
Goals0.68 #599 / 1215 #82 / 161
Assists0.76 #110 / 1215 #16 / 161
Saves1.38 #379 / 1215 #39 / 161
Demos1.06 #361 / 1215 #43 / 161

Season projection

High confidence

60% of the season is played (34 → ~57 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 11941 20019 19928 19786 – 20071
Goals 23 39 39 32 – 45
Assists 26 44 43 36 – 49
Saves 47 79 78 69 – 87
Shots 98 164 162 149 – 175
Demos 36 60 60 52 – 68
MVPs 7 12 12 8 – 15

Advanced stats (ballchasing)

Advanced OVR 28 /100

From 30 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 306.8
Avg boost 56.3
Boost stolen / game 474.6
% time at 0 boost 5.3%
Avg speed (uu/s) 1466.4
% supersonic 9.6%
% time high in air 3.2%
Avg distance to ball 3061.6
% time attacking third 21.1%
Demos / game 1.1
Demos taken / game 0.8
Shooting % 21.5%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.63 0.73 0.66 – 0.77
Assists/game0.8 0.71 0.67 – 0.75
Saves/game1.33 1.33 1.24 – 1.42
Shots/game2.8 2.68 2.59 – 2.84

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
mayor S25Challenger 0.70.731.36 0.58
Heyzisthename11 S20Veteran 0.670.731.47 0.89
Arbartenn S22Veteran 0.670.71.22 1.05
ShoddyWolfman S20Rival 0.640.591.27 1.08
Kayo04 S25Rival 0.860.751.24 1.12
NotbeanRL S23Veteran 0.810.671.33 1.14
Unc Jeebs S24Rival 0.660.611.2 1.20
Ritter S26Elite 0.80.751.4 1.24
Minjaaa S23Challenger 0.650.821.08 1.25
Shrek Is The Best Anime S25Rival 0.620.71.3 1.26

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.