Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 421.57 | 9696 |
|
| Goals | 1.09 | 25 |
|
| Assists | 1.04 | 24 |
|
| Saves | 1.26 | 29 |
|
| Shots | 3.09 | 71 |
|
| Demos | 1.17 | 27 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 421.57 | #74 / 1213 | #10 / 169 |
| Goals | 1.09 | #104 / 1213 | #11 / 169 |
| Assists | 1.04 | #10 / 1213 | #1 / 169 |
| Saves | 1.26 | #502 / 1213 | #83 / 169 |
| Demos | 1.17 | #284 / 1213 | #48 / 169 |
56% of the season is played (23 → ~41 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (85 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 9696 | 17284 | 16963 | 16963 | 16826 – 17100 |
| Goals | 25 | 45 | 43 | 44 | 36 – 50 |
| Assists | 24 | 43 | 41 | 41 | 34 – 47 |
| Saves | 29 | 52 | 52 | 51 | 44 – 60 |
| Shots | 71 | 127 | 124 | 125 | 112 – 136 |
| Demos | 27 | 48 | 48 | 47 | 40 – 55 |
| MVPs | 5 | 9 | 9 | 9 | 6 – 12 |
From 23 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 461.1 |
| Avg boost | 51.5 |
| Boost stolen / game | 680.9 |
| % time at 0 boost | 12.3% |
| Avg speed (uu/s) | 1549.2 |
| % supersonic | 14.3% |
| % time high in air | 5.9% |
| Avg distance to ball | 2647.9 |
| % time attacking third | 25.8% |
| Demos / game | 1.2 |
| Demos taken / game | 1.2 |
| Shooting % | 36.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S24 | Rival | 28 | 0.96 | 0.68 | 1.11 | 407 |
| S25 | Rival | 57 | 1.03 | 0.82 | 1.16 | 433 |
| S26 | Veteran | 23 | 1.09 | 1.04 | 1.26 | 461 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.09 | 1.0 | 0.92 – 1.08 |
| Assists/game | 1.04 | 0.83 | 0.81 – 0.94 |
| Saves/game | 1.26 | 1.32 | 1.25 – 1.42 |
| Shots/game | 3.09 | 3.06 | 2.85 – 3.19 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| bex! | S20 | Master | 1.08 | 0.83 | 1.25 | 1.54 |
| Icyissad | S26 | Elite | 0.92 | 1.08 | 1.17 | 1.59 |
| bucklemyshoe | S14 | Elite | 1.0 | 0.87 | 1.33 | 1.61 |
| EternalJinx | S24 | Veteran | 1.02 | 1.0 | 0.86 | 1.62 |
| BIGbadBULLMAN13 | S20 | Rival | 1.12 | 0.94 | 1.5 | 1.74 |
| PublicEnemy#1 | S23 | Veteran | 1.07 | 1.0 | 1.11 | 1.78 |
| lurx bad at rl | S25 | Rival | 1.03 | 0.82 | 1.16 | 1.78 |
| Wespyyy | S20 | Master | 0.92 | 0.83 | 1.25 | 1.79 |
| HardPointy | S23 | Elite | 1.18 | 0.82 | 1.5 | 1.82 |
| EKA Luminous | S23 | Rival | 0.83 | 0.89 | 1.25 | 1.84 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.