Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 325.27 | 3578 |
|
| Goals | 0.64 | 7 |
|
| Assists | 0.55 | 6 |
|
| Saves | 1.09 | 12 |
|
| Shots | 2.45 | 27 |
|
| Demos | 1.0 | 11 |
|
| Stat | Per game | Overall rank | Rank in Premier |
|---|---|---|---|
| Points | 325.27 | #602 / 1213 | #38 / 73 |
| Goals | 0.64 | #636 / 1213 | #34 / 73 |
| Assists | 0.55 | #446 / 1213 | #27 / 73 |
| Saves | 1.09 | #671 / 1213 | #42 / 73 |
| Demos | 1.0 | #381 / 1213 | #31 / 73 |
64% of the season is played (11 → ~17 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (188 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 3578 | 5530 | 5624 | 5624 | 5558 – 5691 |
| Goals | 7 | 11 | 11 | 12 | 8 – 14 |
| Assists | 6 | 9 | 9 | 10 | 7 – 12 |
| Saves | 12 | 19 | 19 | 20 | 15 – 23 |
| Shots | 27 | 42 | 42 | 44 | 37 – 48 |
| Demos | 11 | 17 | 18 | 16 | 14 – 21 |
| MVPs | 0 | 0 | 0 | 0 | 0 – 1 |
From 11 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 435.8 |
| Avg boost | 46.0 |
| Boost stolen / game | 625.3 |
| % time at 0 boost | 13.8% |
| Avg speed (uu/s) | 1526.7 |
| % supersonic | 15.2% |
| % time high in air | 5.3% |
| Avg distance to ball | 2970.8 |
| % time attacking third | 20.2% |
| Demos / game | 1.0 |
| Demos taken / game | 1.5 |
| Shooting % | 26.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 16 | 1.31 | 0.94 | 1.5 | 460 |
| S21 | Master | 24 | 1.21 | 0.54 | 1.42 | 467 |
| S22 | Master | 56 | 1.04 | 0.82 | 1.5 | 454 |
| S23 | Master | 52 | 1.08 | 0.75 | 1.4 | 439 |
| S24 | Premier | 40 | 0.68 | 0.68 | 1.68 | 435 |
| S26 | Premier | 11 | 0.64 | 0.55 | 1.09 | 436 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 1980 | 876-734 | 54% | 393 |
| RSC (official) | 5 | 2-3 | 40% | 332 |
| Non-RSC ranked 3v3 | 64 | 24-25 | 49% | 306 |
| Non-RSC other | 1911 | 850-706 | 55% | 396 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.64 | 0.68 | 0.64 – 0.73 |
| Assists/game | 0.55 | 0.57 | 0.5 – 0.61 |
| Saves/game | 1.09 | 1.18 | 1.08 – 1.29 |
| Shots/game | 2.46 | 2.38 | 2.23 – 2.5 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| RealRoice_IsGetz | S24 | Veteran | 0.63 | 0.49 | 1.05 | 0.75 |
| D/\MN D/\NIEL | S25 | Prospect | 0.81 | 0.5 | 1.11 | 0.81 |
| 7aco104 | S26 | Challenger | 0.62 | 0.62 | 1.1 | 0.83 |
| Pablo v2 | S20 | Prospect | 0.68 | 0.57 | 1.26 | 0.88 |
| V | S14 | Elite | 0.75 | 0.5 | 1.12 | 0.94 |
| Ex ample | S23 | Challenger | 0.7 | 0.6 | 1.18 | 0.95 |
| BankShark | S22 | Rival | 0.79 | 0.5 | 1.17 | 0.96 |
| DQ. | S25 | Master | 0.76 | 0.56 | 1.07 | 1.02 |
| Wafe | S23 | Elite | 0.5 | 0.5 | 1.29 | 1.02 |
| Keso-_-_- | S26 | Contender | 0.82 | 0.61 | 0.96 | 1.07 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.