oh bwan

Rival - Hippos - 12-8 (0.600)
👤 Career - also played as branthedan, branielthedaniel
53 OVR
overall rating (0–100) · 20 games · how is this calculated?
Overall rating 53/100 Tier dominance: 61st (+0.4 SD) Projects as: Rival Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
5
25% of games
Shot %
33%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 384.7 7694
81st
Goals 0.8 16
55th
Assists 0.5 10
40th
Saves 1.85 37
95th
Shots 2.4 48
41st
Demos 0.8 16
33rd

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points384.7 #191 / 1215 #25 / 164
Goals0.8 #391 / 1215 #60 / 164
Assists0.5 #516 / 1215 #74 / 164
Saves1.85 #58 / 1215 #7 / 164
Demos0.8 #595 / 1215 #91 / 164

Season projection

Medium confidence

56% of the season is played (20 → ~36 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (204 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 7694 13849 13650 13650 13526 – 13774
Goals 16 29 29 29 23 – 34
Assists 10 18 18 19 14 – 23
Saves 37 67 64 63 56 – 73
Shots 48 86 87 88 77 – 97
Demos 16 29 30 32 24 – 36
MVPs 5 9 9 9 6 – 12

Advanced stats (ballchasing)

From 4 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 356.4
Avg boost 42.2
Boost stolen / game 502.0
% time at 0 boost 14.3%
Avg speed (uu/s) 1510.6
% supersonic 11.9%
% time high in air 3.7%
Avg distance to ball 2878.1
% time attacking third 22.9%
Demos / game 1.2
Demos taken / game 1.8
Shooting % 45.0%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S22Prospect28 1.250.461.25 357
S23Challenger56 0.980.521.21 385
S24Rival61 0.480.641.46 375
S25Rival59 0.640.711.17 366
S26Rival20 0.80.51.85 346

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.8 0.75 0.68 – 0.84
Assists/game0.5 0.53 0.5 – 0.59
Saves/game1.85 1.67 1.61 – 1.75
Shots/game2.4 2.44 2.35 – 2.54

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
DyLon37 S19Challenger 0.750.51.75 0.57
Headshotn S24Veteran 0.90.621.79 0.86
Classy S23Veteran 0.720.651.75 0.95
Packers S23Master 0.80.61.64 0.99
Saucy Rexy S26Master 0.730.421.58 1.06
Ninjatron S25Veteran 0.670.531.61 1.11
steel.reserve S23Veteran 0.750.521.6 1.12
Swax S21Master 0.730.361.64 1.13
Escape_Plan1 S24Veteran 0.920.51.6 1.13
Nebulade S22Elite 0.560.51.75 1.16

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.