ohayo-gosaimas

Contender - Jellyfish - 16-14 (0.533)
14 OVR
overall rating (0–100) · 30 games · how is this calculated?
Overall rating 14/100 Tier dominance: 80th (+0.6 SD) Projects as: Contender Role: Striker
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
7
23% of games
Shot %
31%

Per-game production (percentile within Contender)

StatPer gameTotalPercentile in tier
Points 358.07 10742
80th
Goals 0.93 28
79th
Assists 0.43 13
35th
Saves 1.13 34
50th
Shots 3.03 91
89th
Demos 0.4 12
12th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Contender
Points358.07 #360 / 1215 #22 / 134
Goals0.93 #219 / 1215 #23 / 134
Assists0.43 #682 / 1215 #71 / 134
Saves1.13 #647 / 1215 #56 / 134
Demos0.4 #877 / 1215 #96 / 134

Season projection

High confidence

64% of the season is played (30 → ~47 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 10742 16829 16682 16564 – 16801
Goals 28 44 43 37 – 49
Assists 13 20 21 16 – 25
Saves 34 53 53 47 – 60
Shots 91 143 140 129 – 151
Demos 12 19 20 16 – 25
MVPs 7 11 11 8 – 14

Advanced stats (ballchasing)

Advanced OVR 48 /100

From 30 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 410.6
Avg boost 48.8
Boost stolen / game 459.3
% time at 0 boost 14.1%
Avg speed (uu/s) 1463.9
% supersonic 10.1%
% time high in air 2.5%
Avg distance to ball 2828.9
% time attacking third 20.8%
Demos / game 0.4
Demos taken / game 0.6
Shooting % 29.5%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.93 0.87 0.84 – 1.0
Assists/game0.43 0.51 0.44 – 0.55
Saves/game1.13 1.13 1.07 – 1.29
Shots/game3.03 2.83 2.73 – 2.92

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
CoolBags3 S14Contender 0.920.581.08 0.92
Bosnia_2003 S21Veteran 1.040.351.04 0.96
Aub S18Master 1.00.581.08 0.96
M1TNS S24Elite 0.790.461.11 1.07
XerNaut S22Contender 1.140.481.07 1.21
Goofball.-. S26Prospect 0.880.51.28 1.26
YaBoyTonnuh S20Veteran 0.870.531.13 1.27
Vvreze S20Contender 1.00.551.18 1.27
GoldenKiwi. S21Rival 0.80.471.07 1.29
gcol S21Veteran 1.10.41.1 1.31

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.