Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 385.0 | 10395 |
|
| Goals | 1.22 | 33 |
|
| Assists | 0.22 | 6 |
|
| Saves | 1.48 | 40 |
|
| Shots | 2.7 | 73 |
|
| Demos | 0.93 | 25 |
|
| Stat | Per game | Overall rank | Rank in Contender |
|---|---|---|---|
| Points | 385.0 | #187 / 1215 | #12 / 134 |
| Goals | 1.22 | #44 / 1215 | #7 / 134 |
| Assists | 0.22 | #906 / 1215 | #103 / 134 |
| Saves | 1.48 | #287 / 1215 | #19 / 134 |
| Demos | 0.93 | #489 / 1215 | #40 / 134 |
64% of the season is played (27 → ~42 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 10395 | 16170 | 15937 | 15823 – 16051 |
| Goals | 33 | 51 | 50 | 43 – 56 |
| Assists | 6 | 9 | 10 | 7 – 13 |
| Saves | 40 | 62 | 61 | 54 – 68 |
| Shots | 73 | 114 | 112 | 103 – 122 |
| Demos | 25 | 39 | 39 | 33 – 44 |
| MVPs | 7 | 11 | 11 | 8 – 13 |
From 23 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 358.2 |
| Avg boost | 46.3 |
| Boost stolen / game | 408.8 |
| % time at 0 boost | 10.4% |
| Avg speed (uu/s) | 1476.3 |
| % supersonic | 8.8% |
| % time high in air | 3.3% |
| Avg distance to ball | 3082.7 |
| % time attacking third | 21.3% |
| Demos / game | 1.0 |
| Demos taken / game | 1.1 |
| Shooting % | 43.7% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Challenger | 1 | 1.0 | 0.0 | 0.0 | 387 |
| S26 | Contender | 23 | 1.22 | 0.26 | 1.44 | 358 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.22 | 1.08 | 1.0 – 1.15 |
| Assists/game | 0.26 | 0.41 | 0.35 – 0.45 |
| Saves/game | 1.44 | 1.39 | 1.28 – 1.5 |
| Shots/game | 2.65 | 2.75 | 2.63 – 2.81 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Canadian Things | S22 | Elite | 1.25 | 0.25 | 1.38 | 0.63 |
| GFC-RAIDER | S23 | Challenger | 1.25 | 0.45 | 1.55 | 1.16 |
| i like bananas | S23 | Rival | 0.96 | 0.33 | 1.52 | 1.25 |
| gcol | S20 | Veteran | 1.0 | 0.33 | 1.42 | 1.26 |
| Alan | S25 | Challenger | 1.13 | 0.39 | 1.39 | 1.28 |
| GeneralLeigh91 | S26 | Contender | 1.26 | 0.42 | 1.45 | 1.30 |
| NanoVo1tage | S17 | Rival | 1.06 | 0.44 | 1.69 | 1.32 |
| Bushier Brow | S20 | Rival | 1.07 | 0.36 | 1.5 | 1.34 |
| KeylessCreature | S13 | Veteran | 1.38 | 0.38 | 1.5 | 1.35 |
| TheexGrizz | S20 | Prospect | 1.17 | 0.5 | 1.3 | 1.41 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.