solar722

Premier - FA - 2-2 (0.500)
98 OVR
overall rating (0–100) · 4 games · how is this calculated?
Overall rating 98/100 Tier dominance: 56th (-0.2 SD) Projects as: Premier Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
25% of games
Shot %
14%

Per-game production (percentile within Premier)

StatPer gameTotalPercentile in tier
Points 272.5 1090
6th
Goals 0.5 2
13th
Assists 0.5 2
31st
Saves 0.75 3
0th
Shots 3.5 14
87th
Demos 1.25 5
62nd

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Premier
Points272.5 #834 / 1213 #49 / 73
Goals0.5 #771 / 1213 #44 / 73
Assists0.5 #509 / 1213 #32 / 73
Saves0.75 #877 / 1213 #51 / 73
Demos1.25 #238 / 1213 #20 / 73

Season projection

Low confidence

64% of the season is played (4 → ~6 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (173 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 1090 1635 1755 1755 1720 – 1791
Goals 2 3 3 4 2 – 5
Assists 2 3 3 3 2 – 5
Saves 3 4 5 5 3 – 8
Shots 14 21 20 21 17 – 23
Demos 5 8 8 7 5 – 10
MVPs 1 2 1 1 1 – 2

Advanced stats (ballchasing)

From 4 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.

Boost / min 390.0
Avg boost 47.4
Boost stolen / game 590.2
% time at 0 boost 13.1%
Avg speed (uu/s) 1505.7
% supersonic 12.6%
% time high in air 6.1%
Avg distance to ball 2909.2
% time attacking third 22.0%
Demos / game 1.2
Demos taken / game 1.2
Shooting % 14.3%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S22Master34 1.150.651.59 408
S23Master51 0.940.451.22 404
S24Master48 0.850.441.56 428
S25Premier40 0.880.221.3 383
S26Premier4 0.50.50.75 390

Beyond RSC - lifetime & other play

External skill estimate: ~100 OVR Low confidence — inferred from 20 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 98.
SourceGames RecordWin % Score/g
Lifetime (all)1113474-444 52% 407
RSC (official)167-7 50% 413
Non-RSC ranked 3v3209-11 45% 407
Non-RSC other1077458-426 52% 407

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.94 0.92 0.85 – 1.0
Assists/game0.45 0.5 0.45 – 0.55
Saves/game1.22 1.25 1.17 – 1.4
Shots/game3.12 3.02 2.8 – 3.14

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
ShyIsEepy S26Elite 0.960.41.36 0.74
Sauce_Boss_36 S21Veteran 1.00.51.21 0.75
4SkillSemiFound S26Rival 1.00.391.21 0.95
Rampage S23Challenger 1.10.561.17 0.96
Crybound S21Challenger 0.910.361.46 1.03
6-7! S24Master 0.830.521.12 1.07
Ziffy S23Veteran 0.90.541.12 1.08
Sin S18Master 1.120.381.25 1.09
Rocksox S14Master 1.120.51.25 1.09
Dc S25Rival 0.950.551.2 1.11

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.