3 12 9 24 25

Rival - Tax Evaders - 9-7 (0.562)
54 OVR
overall rating (0–100) · 16 games · how is this calculated?
Overall rating 54/100 Tier dominance: 71st (+0.5 SD) Projects as: Rival Role: Playmaker / Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
6% of games
Shot %
26%

Per-game production (percentile within Rival)

StatPer gameTotalPercentile in tier
Points 370.75 5932
74th
Goals 0.75 12
50th
Assists 0.88 14
94th
Saves 1.56 25
79th
Shots 2.94 47
81st
Demos 2.06 33
95th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Rival
Points370.75 #274 / 1215 #35 / 164
Goals0.75 #455 / 1215 #67 / 164
Assists0.88 #53 / 1215 #6 / 164
Saves1.56 #197 / 1215 #29 / 164
Demos2.06 #36 / 1215 #7 / 164

Season projection

Low confidence

56% of the season is played (16 → ~28 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 5932 10381 10263 10160 – 10366
Goals 12 21 21 16 – 26
Assists 14 24 23 18 – 28
Saves 25 44 43 36 – 50
Shots 47 82 80 71 – 90
Demos 33 58 54 47 – 61
MVPs 1 2 2 1 – 4

Advanced stats (ballchasing)

Advanced OVR 47 /100

From 12 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 402.1
Avg boost 44.5
Boost stolen / game 595.2
% time at 0 boost 15.3%
Avg speed (uu/s) 1545.9
% supersonic 15.8%
% time high in air 3.4%
Avg distance to ball 2946.0
% time attacking third 20.8%
Demos / game 1.6
Demos taken / game 1.4
Shooting % 19.6%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

Medium confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.75 0.83 0.75 – 0.98
Assists/game1.0 0.87 0.79 – 0.93
Saves/game1.25 1.25 1.17 – 1.36
Shots/game3.25 3.0 2.75 – 3.25

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Tyyphoon454 S14Rival 0.751.01.5 1.30
Phelpsy S26Elite 0.90.831.2 1.39
Meloaw S26Master 0.861.041.11 1.46
Mixsta. S22Master 0.830.791.21 1.48
BIGbadBULLMAN13 S17Rival 0.791.041.5 1.50
Hirsch S22Master 0.810.881.31 1.54
Veoloux S20Rival 0.881.121.38 1.55
ChilloutGames S25Rival 0.850.751.27 1.55
Monty. S19Veteran 0.751.081.17 1.58
Kruncho S22Premier 0.770.821.25 1.59

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.