Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 290.96 | 8147 |
|
| Goals | 0.68 | 19 |
|
| Assists | 0.46 | 13 |
|
| Saves | 1.11 | 31 |
|
| Shots | 1.89 | 53 |
|
| Demos | 0.93 | 26 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 290.96 | #798 / 1215 | #120 / 164 |
| Goals | 0.68 | #589 / 1215 | #81 / 164 |
| Assists | 0.46 | #624 / 1215 | #90 / 164 |
| Saves | 1.11 | #678 / 1215 | #107 / 164 |
| Demos | 0.93 | #483 / 1215 | #70 / 164 |
56% of the season is played (28 → ~50 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (206 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 8147 | 14548 | 14794 | 14794 | 14661 – 14926 |
| Goals | 19 | 34 | 34 | 35 | 28 – 41 |
| Assists | 13 | 23 | 24 | 24 | 18 – 29 |
| Saves | 31 | 55 | 57 | 58 | 48 – 65 |
| Shots | 53 | 95 | 98 | 98 | 87 – 108 |
| Demos | 26 | 46 | 47 | 47 | 40 – 54 |
| MVPs | 3 | 5 | 6 | 6 | 3 – 8 |
From 26 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 327.2 |
| Avg boost | 49.3 |
| Boost stolen / game | 532.5 |
| % time at 0 boost | 7.0% |
| Avg speed (uu/s) | 1487.1 |
| % supersonic | 10.2% |
| % time high in air | 4.0% |
| Avg distance to ball | 3216.7 |
| % time attacking third | 20.2% |
| Demos / game | 0.8 |
| Demos taken / game | 1.2 |
| Shooting % | 39.7% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Challenger | 4 | 0.5 | 0.25 | 1.25 | 300 |
| S21 | Rival | 4 | 1.0 | 1.0 | 1.25 | 290 |
| S22 | Rival | 27 | 0.85 | 0.41 | 1.67 | 327 |
| S23 | Rival | 60 | 0.8 | 0.5 | 1.65 | 329 |
| S24 | Rival | 63 | 0.86 | 0.59 | 1.3 | 308 |
| S25 | Rival | 56 | 0.82 | 0.5 | 1.57 | 305 |
| S26 | Rival | 26 | 0.73 | 0.42 | 1.08 | 327 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 1456 | 585-544 | 52% | 363 |
| RSC (official) | 1 | 1-0 | 100% | 272 |
| Non-RSC ranked 3v3 | 22 | 5-12 | 29% | 341 |
| Non-RSC other | 1433 | 579-532 | 52% | 363 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.73 | 0.71 | 0.66 – 0.77 |
| Assists/game | 0.42 | 0.41 | 0.38 – 0.45 |
| Saves/game | 1.08 | 1.13 | 1.07 – 1.17 |
| Shots/game | 1.96 | 2.0 | 1.87 – 2.19 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| VeryBadKittyCat | S23 | Challenger | 0.55 | 0.36 | 1.09 | 0.78 |
| StephM2_ | S23 | Amateur | 0.71 | 0.41 | 1.1 | 0.80 |
| Novarchite / Jaager | S23 | Challenger | 0.66 | 0.41 | 1.17 | 0.85 |
| rinny_b0y | S26 | Contender | 0.6 | 0.47 | 0.87 | 0.91 |
| hoyci | S22 | Veteran | 0.58 | 0.42 | 1.06 | 0.95 |
| daggumbigfeet | S24 | Veteran | 0.85 | 0.38 | 1.08 | 0.95 |
| D0peyFsh | S26 | Contender | 0.7 | 0.5 | 0.97 | 0.95 |
| Daulton . | S20 | Veteran | 0.7 | 0.5 | 1.0 | 0.96 |
| 1999 Toyota Camry | S26 | Challenger | 0.54 | 0.46 | 1.17 | 0.98 |
| CaptnFlufflepuff | S20 | Prospect | 0.7 | 0.54 | 1.07 | 0.98 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.