Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 402.22 | 14480 |
|
| Goals | 0.83 | 30 |
|
| Assists | 0.61 | 22 |
|
| Saves | 1.75 | 63 |
|
| Shots | 2.64 | 95 |
|
| Demos | 1.53 | 55 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 402.22 | #120 / 1215 | #15 / 164 |
| Goals | 0.83 | #331 / 1215 | #49 / 164 |
| Assists | 0.61 | #318 / 1215 | #43 / 164 |
| Saves | 1.75 | #82 / 1215 | #11 / 164 |
| Demos | 1.53 | #126 / 1215 | #16 / 164 |
56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (173 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 14480 | 25742 | 25432 | 25432 | 25260 – 25603 |
| Goals | 30 | 53 | 53 | 54 | 45 – 61 |
| Assists | 22 | 39 | 39 | 39 | 32 – 45 |
| Saves | 63 | 112 | 110 | 109 | 99 – 121 |
| Shots | 95 | 169 | 168 | 170 | 154 – 182 |
| Demos | 55 | 98 | 95 | 98 | 85 – 106 |
| MVPs | 9 | 16 | 16 | 16 | 11 – 20 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 445.5 |
| Avg boost | 56.9 |
| Boost stolen / game | 677.3 |
| % time at 0 boost | 8.9% |
| Avg speed (uu/s) | 1598.5 |
| % supersonic | 20.0% |
| % time high in air | 3.5% |
| Avg distance to ball | 3100.7 |
| % time attacking third | 21.0% |
| Demos / game | 1.7 |
| Demos taken / game | 0.9 |
| Shooting % | 29.9% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Challenger | 18 | 0.78 | 0.61 | 1.33 | 361 |
| S21 | Challenger | 11 | 1.0 | 0.73 | 1.09 | 422 |
| S22 | Challenger | 26 | 0.92 | 0.38 | 1.85 | 419 |
| S23 | Rival | 35 | 0.89 | 0.49 | 1.11 | 391 |
| S24 | Rival | 60 | 0.87 | 0.48 | 1.27 | 429 |
| S25 | Rival | 23 | 1.0 | 0.91 | 1.3 | 429 |
| S26 | Rival | 32 | 0.81 | 0.59 | 1.69 | 446 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.81 | 0.81 | 0.75 – 0.91 |
| Assists/game | 0.59 | 0.57 | 0.51 – 0.62 |
| Saves/game | 1.69 | 1.58 | 1.49 – 1.67 |
| Shots/game | 2.72 | 2.64 | 2.54 – 2.85 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Reeves | S25 | Premier | 0.8 | 0.58 | 1.76 | 0.69 |
| donald. | S24 | Elite | 0.83 | 0.58 | 1.58 | 0.94 |
| afterburner3375 | S23 | Master | 0.82 | 0.77 | 1.55 | 0.98 |
| AlteredSp4rky | S26 | Challenger | 0.82 | 0.64 | 1.61 | 1.01 |
| Slvr. | S26 | Master | 0.61 | 0.54 | 1.71 | 1.05 |
| Jolt | S25 | Elite | 0.81 | 0.52 | 1.62 | 1.05 |
| afterburner3375 | S21 | Master | 0.86 | 0.66 | 1.68 | 1.07 |
| N0TTopmarx | S23 | Challenger | 1.0 | 0.57 | 1.74 | 1.09 |
| yillow | S24 | Master | 0.8 | 0.52 | 1.62 | 1.11 |
| grip reaper | S24 | Master | 0.67 | 0.59 | 1.61 | 1.16 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.