Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 377.66 | 13218 |
|
| Goals | 0.91 | 32 |
|
| Assists | 0.43 | 15 |
|
| Saves | 1.51 | 53 |
|
| Shots | 2.8 | 98 |
|
| Demos | 0.91 | 32 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 377.66 | #231 / 1215 | #25 / 161 |
| Goals | 0.91 | #241 / 1215 | #34 / 161 |
| Assists | 0.43 | #685 / 1215 | #95 / 161 |
| Saves | 1.51 | #239 / 1215 | #23 / 161 |
| Demos | 0.91 | #505 / 1215 | #65 / 161 |
60% of the season is played (35 → ~58 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 13218 | 21904 | 21703 | 21556 – 21849 |
| Goals | 32 | 53 | 52 | 45 – 59 |
| Assists | 15 | 25 | 25 | 20 – 30 |
| Saves | 53 | 88 | 87 | 77 – 96 |
| Shots | 98 | 162 | 161 | 148 – 173 |
| Demos | 32 | 53 | 53 | 46 – 60 |
| MVPs | 7 | 12 | 11 | 8 – 15 |
From 31 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 288.7 |
| Avg boost | 54.1 |
| Boost stolen / game | 363.8 |
| % time at 0 boost | 7.1% |
| Avg speed (uu/s) | 1490.4 |
| % supersonic | 12.2% |
| % time high in air | 3.0% |
| Avg distance to ball | 3020.5 |
| % time attacking third | 18.8% |
| Demos / game | 0.8 |
| Demos taken / game | 0.7 |
| Shooting % | 29.2% |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.87 | 0.89 | 0.84 – 0.94 |
| Assists/game | 0.39 | 0.43 | 0.38 – 0.46 |
| Saves/game | 1.45 | 1.38 | 1.29 – 1.51 |
| Shots/game | 2.71 | 2.61 | 2.56 – 2.73 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Vaz1fy. | S25 | Veteran | 0.9 | 0.38 | 1.42 | 1.09 |
| NJ111_ | S23 | Rival | 0.98 | 0.47 | 1.49 | 1.22 |
| GG K-9 | S24 | Challenger | 0.95 | 0.45 | 1.35 | 1.23 |
| Bazzinga | S22 | Rival | 0.85 | 0.41 | 1.67 | 1.28 |
| StaRazor | S23 | Prospect | 1.02 | 0.46 | 1.27 | 1.31 |
| ShxdowBat | S26 | Prospect | 0.96 | 0.38 | 1.23 | 1.32 |
| ZavaRL | S25 | Elite | 0.91 | 0.46 | 1.38 | 1.33 |
| Wildragon112 | S24 | Prospect | 0.92 | 0.48 | 1.58 | 1.34 |
| j_durv | S26 | Contender | 0.64 | 0.48 | 1.32 | 1.36 |
| timthebigone | S26 | Prospect | 1.14 | 0.43 | 1.38 | 1.39 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.