Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 343.69 | 9967 |
|
| Goals | 0.69 | 20 |
|
| Assists | 0.55 | 16 |
|
| Saves | 1.55 | 45 |
|
| Shots | 2.59 | 75 |
|
| Demos | 1.52 | 44 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 343.69 | #469 / 1215 | #72 / 164 |
| Goals | 0.69 | #577 / 1215 | #79 / 164 |
| Assists | 0.55 | #445 / 1215 | #65 / 164 |
| Saves | 1.55 | #211 / 1215 | #31 / 164 |
| Demos | 1.52 | #128 / 1215 | #17 / 164 |
56% of the season is played (29 → ~52 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (145 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 9967 | 17872 | 17859 | 17859 | 17714 – 18004 |
| Goals | 20 | 36 | 36 | 36 | 30 – 43 |
| Assists | 16 | 29 | 29 | 28 | 23 – 34 |
| Saves | 45 | 81 | 80 | 81 | 70 – 89 |
| Shots | 75 | 134 | 134 | 135 | 121 – 147 |
| Demos | 44 | 79 | 77 | 76 | 67 – 86 |
| MVPs | 5 | 9 | 9 | 9 | 6 – 12 |
From 29 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 378.2 |
| Avg boost | 52.3 |
| Boost stolen / game | 433.7 |
| % time at 0 boost | 8.6% |
| Avg speed (uu/s) | 1507.0 |
| % supersonic | 12.3% |
| % time high in air | 5.4% |
| Avg distance to ball | 2927.1 |
| % time attacking third | 20.1% |
| Demos / game | 1.5 |
| Demos taken / game | 0.7 |
| Shooting % | 29.7% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Rival | 15 | 0.6 | 0.2 | 1.73 | 360 |
| S21 | Rival | 12 | 0.42 | 0.42 | 1.08 | 379 |
| S22 | Rival | 20 | 0.95 | 0.4 | 1.3 | 392 |
| S23 | Rival | 51 | 0.84 | 0.59 | 1.43 | 361 |
| S24 | Veteran | 4 | 1.0 | 0.75 | 0.75 | 362 |
| S25 | Rival | 47 | 0.68 | 0.53 | 1.83 | 359 |
| S26 | Rival | 29 | 0.69 | 0.55 | 1.55 | 378 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 1215 | 404-541 | 43% | 350 |
| RSC (official) | 14 | 4-7 | 36% | 349 |
| Non-RSC ranked 3v3 | 54 | 17-23 | 42% | 339 |
| Non-RSC other | 1147 | 383-511 | 43% | 350 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.69 | 0.73 | 0.62 – 0.82 |
| Assists/game | 0.55 | 0.53 | 0.48 – 0.62 |
| Saves/game | 1.55 | 1.54 | 1.45 – 1.6 |
| Shots/game | 2.59 | 2.4 | 2.33 – 2.59 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Phelpsy | S23 | Elite | 0.62 | 0.56 | 1.6 | 0.80 |
| trock | S24 | Veteran | 0.73 | 0.52 | 1.6 | 0.91 |
| AngryPenguin0811 | S26 | Elite | 0.78 | 0.61 | 1.72 | 0.91 |
| johkev | S24 | Challenger | 0.85 | 0.62 | 1.47 | 0.92 |
| Crucified | S25 | Rival | 0.81 | 0.61 | 1.45 | 0.94 |
| Whiffy_RL | S23 | Challenger | 0.69 | 0.51 | 1.49 | 0.96 |
| trock | S23 | Veteran | 0.67 | 0.62 | 1.65 | 0.97 |
| ChefHoffy | S26 | Rival | 0.72 | 0.66 | 1.5 | 1.00 |
| Defiance | S20 | Veteran | 0.57 | 0.43 | 1.43 | 1.00 |
| Rexxay614 | S13 | Rival | 0.62 | 0.62 | 1.38 | 1.04 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.