Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 355.17 | 12786 |
|
| Goals | 0.78 | 28 |
|
| Assists | 0.61 | 22 |
|
| Saves | 1.36 | 49 |
|
| Shots | 2.64 | 95 |
|
| Demos | 1.33 | 48 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 355.17 | #379 / 1215 | #53 / 164 |
| Goals | 0.78 | #426 / 1215 | #64 / 164 |
| Assists | 0.61 | #318 / 1215 | #43 / 164 |
| Saves | 1.36 | #403 / 1215 | #62 / 164 |
| Demos | 1.33 | #203 / 1215 | #30 / 164 |
56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (218 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 12786 | 22731 | 22660 | 22660 | 22497 – 22822 |
| Goals | 28 | 50 | 50 | 50 | 42 – 57 |
| Assists | 22 | 39 | 39 | 38 | 32 – 45 |
| Saves | 49 | 87 | 87 | 86 | 77 – 97 |
| Shots | 95 | 169 | 168 | 169 | 154 – 182 |
| Demos | 48 | 85 | 84 | 83 | 74 – 94 |
| MVPs | 6 | 11 | 11 | 11 | 7 – 14 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 409.1 |
| Avg boost | 48.3 |
| Boost stolen / game | 481.5 |
| % time at 0 boost | 11.8% |
| Avg speed (uu/s) | 1482.3 |
| % supersonic | 11.8% |
| % time high in air | 4.4% |
| Avg distance to ball | 3069.2 |
| % time attacking third | 20.6% |
| Demos / game | 1.3 |
| Demos taken / game | 1.0 |
| Shooting % | 27.2% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Challenger | 35 | 0.77 | 0.54 | 1.0 | 353 |
| S23 | Rival | 54 | 0.83 | 0.48 | 1.26 | 354 |
| S24 | Rival | 65 | 0.85 | 0.42 | 1.11 | 362 |
| S25 | Rival | 64 | 0.83 | 0.58 | 1.19 | 377 |
| S26 | Rival | 32 | 0.72 | 0.66 | 1.5 | 409 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 2065 | 963-634 | 60% | 354 |
| RSC (official) | 3 | 1-2 | 33% | 244 |
| Non-RSC ranked 3v3 | 99 | 36-39 | 48% | 329 |
| Non-RSC other | 1963 | 926-593 | 61% | 355 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.72 | 0.81 | 0.69 – 0.85 |
| Assists/game | 0.66 | 0.62 | 0.6 – 0.68 |
| Saves/game | 1.5 | 1.45 | 1.35 – 1.5 |
| Shots/game | 2.62 | 2.57 | 2.35 – 2.65 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Wavy | S23 | Rival | 0.81 | 0.6 | 1.23 | 0.91 |
| tman | S26 | Master | 0.56 | 0.69 | 1.56 | 0.95 |
| rozi- | S24 | Elite | 0.88 | 0.77 | 1.58 | 0.98 |
| Ghostie | S26 | Rival | 0.69 | 0.55 | 1.55 | 1.00 |
| buxter | S23 | Elite | 0.85 | 0.66 | 1.44 | 1.02 |
| Schmeemeet | S26 | Challenger | 0.61 | 0.68 | 1.71 | 1.03 |
| dyl | S22 | Challenger | 0.86 | 0.69 | 1.49 | 1.05 |
| Donkeh . | S26 | Rival | 0.7 | 0.59 | 1.22 | 1.08 |
| Tartan | S23 | Premier | 0.75 | 0.69 | 1.5 | 1.08 |
| tokyo. | S26 | Premier | 0.75 | 0.62 | 1.58 | 1.08 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.