Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 308.19 | 6472 |
|
| Goals | 1.0 | 21 |
|
| Assists | 0.62 | 13 |
|
| Saves | 0.48 | 10 |
|
| Shots | 2.52 | 53 |
|
| Demos | 0.76 | 16 |
|
| Stat | Per game | Overall rank | Rank in Contender |
|---|---|---|---|
| Points | 308.19 | #712 / 1215 | #59 / 134 |
| Goals | 1.0 | #132 / 1215 | #16 / 134 |
| Assists | 0.62 | #314 / 1215 | #24 / 134 |
| Saves | 0.48 | #938 / 1215 | #106 / 134 |
| Demos | 0.76 | #628 / 1215 | #54 / 134 |
64% of the season is played (21 → ~33 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (41 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 6472 | 10170 | 10200 | 10200 | 10107 – 10293 |
| Goals | 21 | 33 | 32 | 31 | 27 – 37 |
| Assists | 13 | 20 | 20 | 21 | 16 – 24 |
| Saves | 10 | 16 | 18 | 18 | 14 – 22 |
| Shots | 53 | 83 | 83 | 81 | 74 – 91 |
| Demos | 16 | 25 | 25 | 26 | 21 – 30 |
| MVPs | 4 | 6 | 6 | 6 | 4 – 8 |
No ballchasing replay data for this player. Advanced stats (boost, speed, positioning, demos) only exist for the ~37% of players whose matches/scrims were uploaded to ballchasing - coverage depends on who uploads, not on the player.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.51 | 0.55 | 0.5 – 0.67 |
| Assists/game | 0.76 | 0.71 | 0.64 – 0.76 |
| Saves/game | 1.02 | 1.07 | 0.96 – 1.23 |
| Shots/game | 2.0 | 2.15 | 2.0 – 2.23 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Skriviere | S21 | Veteran | 0.5 | 0.75 | 1.0 | 1.15 |
| Loyboy2 | S18 | Premier | 0.5 | 0.88 | 0.75 | 1.18 |
| Shune. | S24 | Master | 0.44 | 0.7 | 1.3 | 1.18 |
| DEADLYFEET1001 | S23 | Challenger | 0.54 | 0.85 | 0.69 | 1.20 |
| Ruin5terr | S26 | Premier | 0.56 | 0.78 | 1.11 | 1.23 |
| Sobes | S23 | Elite | 0.42 | 0.66 | 1.0 | 1.24 |
| WittingHalo64 | S20 | Veteran | 0.38 | 0.62 | 0.88 | 1.27 |
| Sean | S22 | Premier | 0.58 | 0.64 | 1.31 | 1.27 |
| Tropicalshortsba | S25 | Veteran | 0.49 | 0.71 | 1.0 | 1.28 |
| Danub | S26 | Rival | 0.48 | 0.52 | 1.13 | 1.38 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.