JeiWoo

Veteran - Pushwalkers - 14-12 (0.538)
66 OVR
overall rating (0–100) · 26 games · how is this calculated?
Overall rating 66/100 Tier dominance: 50th (-0.1 SD) Projects as: Veteran Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
7
27% of games
Shot %
25%

Per-game production (percentile within Veteran)

StatPer gameTotalPercentile in tier
Points 328.81 8549
26th
Goals 0.77 20
52nd
Assists 0.27 7
5th
Saves 1.19 31
29th
Shots 3.08 80
82nd
Demos 1.04 27
55th

League ranking (per game, among 1213 players)

StatPer gameOverall rankRank in Veteran
Points328.81 #583 / 1213 #99 / 169
Goals0.77 #426 / 1213 #64 / 169
Assists0.27 #861 / 1213 #126 / 169
Saves1.19 #571 / 1213 #94 / 169
Demos1.04 #368 / 1213 #60 / 169

Season projection

Medium confidence

56% of the season is played (26 → ~46 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (35 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 8549 15125 15236 15236 15104 – 15368
Goals 20 35 35 33 29 – 42
Assists 7 12 14 13 10 – 18
Saves 31 55 56 54 48 – 64
Shots 80 142 139 135 127 – 152
Demos 27 48 48 44 41 – 55
MVPs 7 12 12 12 8 – 15

Advanced stats (ballchasing)

Advanced OVR 31 /100

From 26 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 382.0
Avg boost 49.7
Boost stolen / game 475.9
% time at 0 boost 10.9%
Avg speed (uu/s) 1474.4
% supersonic 11.3%
% time high in air 4.3%
Avg distance to ball 2812.8
% time attacking third 21.7%
Demos / game 1.0
Demos taken / game 1.1
Shooting % 25.6%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Veteran35 0.430.41.0 369
S26Veteran26 0.770.271.19 382

Beyond RSC - lifetime & other play

External skill estimate: ~48 OVR High confidence — inferred from 720 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 66.
SourceGames RecordWin % Score/g
Lifetime (all)53512005-2171 48% 333
RSC (official)12550-51 50% 314
Non-RSC ranked 3v3720226-278 45% 303
Non-RSC other45061729-1842 48% 339

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.77 0.82 0.73 – 0.88
Assists/game0.27 0.38 0.3 – 0.41
Saves/game1.19 1.22 1.12 – 1.31
Shots/game3.08 2.91 2.75 – 3.06

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
slurp S14Elite 0.620.381.31 0.84
tr1ppn S22Challenger 0.830.31.22 0.94
Hype.56 S23Challenger 0.90.361.29 0.96
Chung S19Rival 0.880.381.44 1.03
2k S26Rival 0.780.341.34 1.11
IlLuSiOnChAoS S20Prospect 0.620.350.96 1.11
ChefHoffy S24Rival 0.850.421.11 1.12
WeStaNdAloNe0 S23Challenger 0.880.351.29 1.18
solar722 S25Premier 0.880.221.3 1.18
Ziffy S26Veteran 0.690.411.0 1.19

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.