Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 348.94 | 12562 |
|
| Goals | 0.58 | 21 |
|
| Assists | 0.75 | 27 |
|
| Saves | 1.5 | 54 |
|
| Shots | 2.56 | 92 |
|
| Demos | 1.28 | 46 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 348.94 | #432 / 1215 | #72 / 170 |
| Goals | 0.58 | #719 / 1215 | #108 / 170 |
| Assists | 0.75 | #116 / 1215 | #21 / 170 |
| Saves | 1.5 | #240 / 1215 | #47 / 170 |
| Demos | 1.28 | #230 / 1215 | #43 / 170 |
56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (14 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 12562 | 22332 | 22358 | 22358 | 22196 – 22521 |
| Goals | 21 | 37 | 38 | 42 | 31 – 45 |
| Assists | 27 | 48 | 47 | 47 | 40 – 55 |
| Saves | 54 | 96 | 95 | 97 | 85 – 106 |
| Shots | 92 | 164 | 164 | 168 | 150 – 178 |
| Demos | 46 | 82 | 81 | 80 | 71 – 90 |
| MVPs | 5 | 9 | 9 | 9 | 6 – 12 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 391.6 |
| Avg boost | 50.5 |
| Boost stolen / game | 621.9 |
| % time at 0 boost | 7.9% |
| Avg speed (uu/s) | 1554.8 |
| % supersonic | 12.5% |
| % time high in air | 3.8% |
| Avg distance to ball | 2730.0 |
| % time attacking third | 22.7% |
| Demos / game | 1.2 |
| Demos taken / game | 1.0 |
| Shooting % | 21.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Veteran | 4 | 2.0 | 1.0 | 0.75 | 385 |
| S21 | Veteran | 4 | 0.5 | 0.5 | 0.5 | 379 |
| S24 | Veteran | 14 | 1.21 | 0.57 | 1.64 | 404 |
| S26 | Veteran | 32 | 0.62 | 0.69 | 1.41 | 392 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 1273 | 515-498 | 51% | 367 |
| RSC (official) | 3 | 0-1 | 0% | 297 |
| Non-RSC ranked 3v3 | 39 | 6-25 | 19% | 327 |
| Non-RSC other | 1231 | 509-472 | 52% | 369 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.62 | 0.67 | 0.6 – 0.69 |
| Assists/game | 0.69 | 0.67 | 0.61 – 0.7 |
| Saves/game | 1.41 | 1.38 | 1.28 – 1.5 |
| Shots/game | 2.59 | 2.57 | 2.4 – 2.77 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| kareemostyle | S26 | Veteran | 0.67 | 0.67 | 1.37 | 0.84 |
| z2kay | S22 | Rival | 0.68 | 0.64 | 1.46 | 0.85 |
| speed_demon1215 | S25 | Veteran | 0.68 | 0.63 | 1.25 | 0.85 |
| Irozuh- | S23 | Rival | 0.62 | 0.6 | 1.21 | 0.87 |
| huday | S26 | Elite | 0.62 | 0.54 | 1.25 | 0.98 |
| Navik | S25 | Master | 0.68 | 0.66 | 1.47 | 0.98 |
| bosco | S24 | Master | 0.5 | 0.75 | 1.33 | 1.00 |
| Swimmer | S19 | Challenger | 0.67 | 0.67 | 1.25 | 1.01 |
| saltybikini | S24 | Elite | 0.67 | 0.63 | 1.37 | 1.01 |
| kalten | S21 | Master | 0.5 | 0.71 | 1.38 | 1.04 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.