Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 352.48 | 10927 |
|
| Goals | 0.68 | 21 |
|
| Assists | 0.74 | 23 |
|
| Saves | 1.35 | 42 |
|
| Shots | 2.84 | 88 |
|
| Demos | 1.32 | 41 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 352.48 | #400 / 1215 | #67 / 170 |
| Goals | 0.68 | #596 / 1215 | #92 / 170 |
| Assists | 0.74 | #149 / 1215 | #24 / 170 |
| Saves | 1.35 | #416 / 1215 | #76 / 170 |
| Demos | 1.32 | #212 / 1215 | #39 / 170 |
56% of the season is played (31 → ~55 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (8 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 10927 | 19387 | 19394 | 19394 | 19244 – 19544 |
| Goals | 21 | 37 | 38 | 35 | 31 – 44 |
| Assists | 23 | 41 | 40 | 43 | 33 – 47 |
| Saves | 42 | 75 | 75 | 74 | 65 – 84 |
| Shots | 88 | 156 | 155 | 147 | 142 – 168 |
| Demos | 41 | 73 | 72 | 72 | 63 – 81 |
| MVPs | 4 | 7 | 7 | 7 | 4 – 10 |
From 27 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 411.2 |
| Avg boost | 48.4 |
| Boost stolen / game | 495.7 |
| % time at 0 boost | 15.5% |
| Avg speed (uu/s) | 1554.5 |
| % supersonic | 14.3% |
| % time high in air | 4.7% |
| Avg distance to ball | 2864.7 |
| % time attacking third | 21.9% |
| Demos / game | 1.4 |
| Demos taken / game | 1.1 |
| Shooting % | 23.0% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S22 | Elite | 8 | 0.38 | 1.0 | 1.25 | 367 |
| S26 | Veteran | 27 | 0.67 | 0.67 | 1.37 | 411 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 5877 | 2250-2297 | 49% | 353 |
| RSC (official) | 53 | 25-21 | 54% | 358 |
| Non-RSC ranked 3v3 | 1255 | 476-459 | 51% | 319 |
| Non-RSC other | 4569 | 1749-1817 | 49% | 362 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.67 | 0.7 | 0.63 – 0.77 |
| Assists/game | 0.67 | 0.62 | 0.6 – 0.69 |
| Saves/game | 1.37 | 1.33 | 1.24 – 1.45 |
| Shots/game | 2.7 | 2.57 | 2.42 – 2.65 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| IKlutch all in TTV (Live) | S23 | Veteran | 0.69 | 0.69 | 1.41 | 0.64 |
| George Floyd's Inhaler | S24 | Veteran | 0.72 | 0.67 | 1.28 | 0.72 |
| Synnicall | S25 | Rival | 0.68 | 0.64 | 1.23 | 0.81 |
| Navik | S20 | Elite | 0.63 | 0.73 | 1.5 | 0.83 |
| Jonezy | S26 | Veteran | 0.62 | 0.69 | 1.41 | 0.84 |
| Kri0s | S18 | Master | 0.67 | 0.67 | 1.17 | 0.86 |
| Leonis | S20 | Premier | 0.85 | 0.65 | 1.45 | 0.88 |
| Lee-Lo | S18 | Challenger | 0.62 | 0.62 | 1.38 | 0.89 |
| Ex ample | S23 | Challenger | 0.7 | 0.6 | 1.18 | 0.92 |
| Akuma | S26 | Veteran | 0.65 | 0.6 | 1.5 | 0.92 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.