MidnightIguana

Prospect - Ankle Biters - 5-10 (0.333)
17 OVR
overall rating (0–100) · 15 games · how is this calculated?
Overall rating 17/100 Tier dominance: 7th (-1.4 SD) Projects as: Prospect Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
2
13% of games
Shot %
16%

Per-game production (percentile within Prospect)

StatPer gameTotalPercentile in tier
Points 344.73 5171
60th
Goals 0.33 5
8th
Assists 0.27 4
7th
Saves 2.27 34
99th
Shots 2.13 32
29th
Demos 0.93 14
56th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Prospect
Points344.73 #459 / 1215 #53 / 161
Goals0.33 #893 / 1215 #123 / 161
Assists0.27 #871 / 1215 #124 / 161
Saves2.27 #6 / 1215 #1 / 161
Demos0.93 #474 / 1215 #59 / 161

Season projection

Low confidence

60% of the season is played (15 → ~25 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 5171 8618 8569 8480 – 8659
Goals 5 8 10 6 – 13
Assists 4 7 8 5 – 11
Saves 34 57 53 46 – 60
Shots 32 53 54 47 – 61
Demos 14 23 23 19 – 28
MVPs 2 3 3 2 – 5

Advanced stats (ballchasing)

Advanced OVR 40 /100

From 11 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 397.6
Avg boost 52.8
Boost stolen / game 397.1
% time at 0 boost 8.7%
Avg speed (uu/s) 1563.6
% supersonic 14.4%
% time high in air 4.7%
Avg distance to ball 3208.0
% time attacking third 17.5%
Demos / game 0.8
Demos taken / game 0.6
Shooting % 22.9%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

Medium confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.46 0.62 0.5 – 0.75
Assists/game0.09 0.31 0.25 – 0.36
Saves/game2.36 2.08 2.0 – 2.25
Shots/game2.27 2.17 2.0 – 2.44

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Lucas S26Veteran 0.50.122.25 1.49
Spiral-ParaDoxx S19Elite 0.50.02.0 1.68
Crucified S26Rival 0.420.252.17 1.68
kooooobee S23Master 0.50.272.32 1.69
zl Mango lz S18Challenger 0.560.222.0 1.74
RobFromCSA S25Premier 0.670.112.44 1.80
ghosty rl S22Premier 0.250.252.25 2.08
Beans S20Elite 0.50.32.0 2.17
OsoGhost S26Rival 0.50.22.5 2.18
DenZ S18Elite 0.620.252.0 2.18

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.