Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 413.53 | 7030 |
|
| Goals | 1.0 | 17 |
|
| Assists | 0.71 | 12 |
|
| Saves | 1.59 | 27 |
|
| Shots | 3.18 | 54 |
|
| Demos | 0.65 | 11 |
|
| Stat | Per game | Overall rank | Rank in Premier |
|---|---|---|---|
| Points | 413.53 | #94 / 1213 | #10 / 73 |
| Goals | 1.0 | #139 / 1213 | #10 / 73 |
| Assists | 0.71 | #195 / 1213 | #15 / 73 |
| Saves | 1.59 | #181 / 1213 | #15 / 73 |
| Demos | 0.65 | #711 / 1213 | #46 / 73 |
64% of the season is played (17 → ~26 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (190 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 7030 | 10752 | 10606 | 10606 | 10516 – 10695 |
| Goals | 17 | 26 | 25 | 25 | 21 – 30 |
| Assists | 12 | 18 | 18 | 18 | 14 – 22 |
| Saves | 27 | 41 | 41 | 41 | 35 – 46 |
| Shots | 54 | 83 | 81 | 81 | 74 – 89 |
| Demos | 11 | 17 | 19 | 17 | 14 – 23 |
| MVPs | 4 | 6 | 6 | 6 | 4 – 8 |
From 17 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 409.3 |
| Avg boost | 48.8 |
| Boost stolen / game | 495.4 |
| % time at 0 boost | 12.3% |
| Avg speed (uu/s) | 1566.9 |
| % supersonic | 16.1% |
| % time high in air | 5.9% |
| Avg distance to ball | 2928.7 |
| % time attacking third | 19.4% |
| Demos / game | 0.6 |
| Demos taken / game | 1.2 |
| Shooting % | 29.4% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Master | 3 | 0.67 | 1.33 | 1.0 | 407 |
| S21 | Master | 40 | 0.62 | 0.48 | 1.72 | 405 |
| S22 | Master | 30 | 0.87 | 0.6 | 1.6 | 414 |
| S23 | Master | 46 | 1.24 | 0.83 | 1.44 | 414 |
| S24 | Premier | 36 | 0.67 | 0.72 | 1.64 | 393 |
| S25 | Premier | 38 | 0.79 | 0.66 | 1.6 | 398 |
| S26 | Premier | 17 | 1.0 | 0.71 | 1.59 | 409 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 3260 | 1311-1245 | 51% | 385 |
| RSC (official) | 24 | 12-8 | 60% | 404 |
| Non-RSC ranked 3v3 | 209 | 82-69 | 54% | 348 |
| Non-RSC other | 3027 | 1217-1168 | 51% | 388 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.0 | 1.0 | 0.91 – 1.05 |
| Assists/game | 0.71 | 0.71 | 0.61 – 0.74 |
| Saves/game | 1.59 | 1.5 | 1.45 – 1.62 |
| Shots/game | 3.18 | 3.07 | 2.87 – 3.23 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Keriel_Cereal | S24 | Rival | 0.89 | 0.77 | 1.62 | 0.95 |
| Detta | S26 | Elite | 1.11 | 0.75 | 1.54 | 1.04 |
| ResetTillBurger | S25 | Veteran | 0.91 | 0.67 | 1.5 | 1.05 |
| XT10 OAKY | S21 | Rival | 1.0 | 0.73 | 1.36 | 1.07 |
| Dr. Cereal | S21 | Veteran | 1.0 | 0.72 | 1.67 | 1.09 |
| mxg | S26 | Master | 1.08 | 0.75 | 1.75 | 1.11 |
| ExilesBad | S26 | Veteran | 1.18 | 0.57 | 1.75 | 1.12 |
| TGDirtyDan | S20 | Rival | 0.94 | 0.56 | 1.62 | 1.13 |
| Joe | S21 | Elite | 0.88 | 0.71 | 1.33 | 1.14 |
| Arkcus | S23 | Premier | 0.84 | 0.59 | 1.53 | 1.15 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.