Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 464.5 | 5574 |
|
| Goals | 1.08 | 13 |
|
| Assists | 0.75 | 9 |
|
| Saves | 1.75 | 21 |
|
| Shots | 3.0 | 36 |
|
| Demos | 1.0 | 12 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 464.5 | #10 / 1213 | #2 / 107 |
| Goals | 1.08 | #106 / 1213 | #6 / 107 |
| Assists | 0.75 | #119 / 1213 | #10 / 107 |
| Saves | 1.75 | #80 / 1213 | #11 / 107 |
| Demos | 1.0 | #381 / 1213 | #45 / 107 |
60% of the season is played (12 → ~20 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 5574 | 9290 | 8928 | 8840 – 9015 |
| Goals | 13 | 22 | 21 | 16 – 25 |
| Assists | 9 | 15 | 14 | 11 – 18 |
| Saves | 21 | 35 | 34 | 28 – 39 |
| Shots | 36 | 60 | 59 | 51 – 66 |
| Demos | 12 | 20 | 21 | 16 – 25 |
| MVPs | 4 | 7 | 6 | 4 – 8 |
From 12 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 393.8 |
| Avg boost | 49.6 |
| Boost stolen / game | 432.1 |
| % time at 0 boost | 9.8% |
| Avg speed (uu/s) | 1582.7 |
| % supersonic | 17.6% |
| % time high in air | 5.5% |
| Avg distance to ball | 2855.0 |
| % time attacking third | 19.4% |
| Demos / game | 1.0 |
| Demos taken / game | 1.2 |
| Shooting % | 36.8% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Master | 4 | 0.25 | 1.0 | 1.0 | 380 |
| S26 | Master | 12 | 1.08 | 0.75 | 1.75 | 394 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 1866 | 791-682 | 54% | 439 |
| RSC (official) | 14 | 5-5 | 50% | 424 |
| Non-RSC ranked 3v3 | 195 | 70-75 | 48% | 342 |
| Non-RSC other | 1657 | 716-602 | 54% | 450 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.08 | 1.0 | 0.94 – 1.09 |
| Assists/game | 0.75 | 0.74 | 0.67 – 0.81 |
| Saves/game | 1.75 | 1.62 | 1.52 – 1.81 |
| Shots/game | 3.0 | 2.94 | 2.73 – 3.08 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| LegitMrMouse | S23 | Challenger | 1.1 | 0.74 | 1.74 | 0.86 |
| T. | S20 | Premier | 1.2 | 0.75 | 1.45 | 1.08 |
| Plasma | S26 | Premier | 1.0 | 0.71 | 1.59 | 1.11 |
| Detta | S26 | Elite | 1.11 | 0.75 | 1.54 | 1.12 |
| DJDancingDuckGIF | S23 | Elite | 1.0 | 0.82 | 1.82 | 1.18 |
| Enchanted | S24 | Premier | 0.94 | 0.83 | 1.92 | 1.23 |
| Snipes | S25 | Master | 1.04 | 0.73 | 1.62 | 1.23 |
| BadassWalrus | S13 | Master | 1.0 | 0.82 | 1.82 | 1.30 |
| Keriel_Cereal | S24 | Rival | 0.89 | 0.77 | 1.62 | 1.32 |
| Tempest | S21 | Master | 1.09 | 0.64 | 1.82 | 1.32 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.