Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 366.67 | 8800 |
|
| Goals | 1.0 | 24 |
|
| Assists | 0.92 | 22 |
|
| Saves | 0.92 | 22 |
|
| Shots | 2.83 | 68 |
|
| Demos | 0.83 | 20 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 366.67 | #295 / 1213 | #40 / 164 |
| Goals | 1.0 | #139 / 1213 | #20 / 164 |
| Assists | 0.92 | #41 / 1213 | #5 / 164 |
| Saves | 0.92 | #826 / 1213 | #121 / 164 |
| Demos | 0.83 | #557 / 1213 | #85 / 164 |
56% of the season is played (24 → ~43 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (75 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 8800 | 15767 | 15656 | 15656 | 15522 – 15790 |
| Goals | 24 | 43 | 42 | 41 | 35 – 49 |
| Assists | 22 | 39 | 38 | 38 | 31 – 44 |
| Saves | 22 | 39 | 41 | 39 | 34 – 49 |
| Shots | 68 | 122 | 120 | 118 | 109 – 132 |
| Demos | 20 | 36 | 37 | 36 | 30 – 44 |
| MVPs | 3 | 5 | 6 | 6 | 3 – 8 |
From 24 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 443.1 |
| Avg boost | 49.8 |
| Boost stolen / game | 529.2 |
| % time at 0 boost | 14.4% |
| Avg speed (uu/s) | 1585.3 |
| % supersonic | 15.5% |
| % time high in air | 5.3% |
| Avg distance to ball | 3092.6 |
| % time attacking third | 21.6% |
| Demos / game | 0.8 |
| Demos taken / game | 0.7 |
| Shooting % | 35.2% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S24 | Veteran | 20 | 0.45 | 0.4 | 0.95 | 419 |
| S25 | Rival | 55 | 0.76 | 0.71 | 0.91 | 410 |
| S26 | Rival | 24 | 1.0 | 0.92 | 0.92 | 443 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 1.0 | 0.93 | 0.85 – 1.0 |
| Assists/game | 0.92 | 0.83 | 0.73 – 0.88 |
| Saves/game | 0.92 | 1.0 | 0.82 – 1.2 |
| Shots/game | 2.83 | 2.73 | 2.62 – 2.89 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| AvgJoeyB- | S20 | Master | 0.92 | 0.83 | 0.92 | 0.98 |
| Kylau | S20 | Premier | 1.0 | 0.88 | 0.88 | 1.16 |
| ttv.ericandersxn | S26 | Rival | 0.88 | 1.0 | 0.94 | 1.17 |
| Shanerbaner | S14 | Master | 1.0 | 0.88 | 1.25 | 1.18 |
| Quazzaa | S26 | Challenger | 0.93 | 0.77 | 1.2 | 1.23 |
| alexis bexas | S22 | Master | 0.93 | 0.77 | 1.09 | 1.31 |
| Monster. | S22 | Premier | 0.96 | 0.88 | 1.2 | 1.35 |
| NotLuke9 | S26 | Elite | 0.84 | 0.88 | 1.0 | 1.47 |
| Mini Magoo | S13 | Rival | 0.89 | 1.0 | 0.78 | 1.49 |
| Wafe | S13 | Elite | 0.88 | 1.0 | 0.62 | 1.54 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.