Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 257.33 | 2316 |
|
| Goals | 0.44 | 4 |
|
| Assists | 0.33 | 3 |
|
| Saves | 1.0 | 9 |
|
| Shots | 1.56 | 14 |
|
| Demos | 1.0 | 9 |
|
| Stat | Per game | Overall rank | Rank in Amateur |
|---|---|---|---|
| Points | 257.33 | #885 / 1215 | #36 / 61 |
| Goals | 0.44 | #847 / 1215 | #40 / 61 |
| Assists | 0.33 | #813 / 1215 | #33 / 61 |
| Saves | 1.0 | #738 / 1215 | #14 / 61 |
| Demos | 1.0 | #387 / 1215 | #12 / 61 |
69% of the season is played (9 → ~13 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (30 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 2316 | 3345 | 3420 | 3420 | 3372 – 3467 |
| Goals | 4 | 6 | 6 | 6 | 4 – 9 |
| Assists | 3 | 4 | 5 | 4 | 3 – 6 |
| Saves | 9 | 13 | 13 | 13 | 10 – 16 |
| Shots | 14 | 20 | 21 | 21 | 17 – 25 |
| Demos | 9 | 13 | 12 | 13 | 10 – 15 |
| MVPs | 1 | 1 | 2 | 2 | 1 – 3 |
From 9 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 370.5 |
| Avg boost | 56.1 |
| Boost stolen / game | 326.2 |
| % time at 0 boost | 10.3% |
| Avg speed (uu/s) | 1396.0 |
| % supersonic | 11.0% |
| % time high in air | 1.2% |
| Avg distance to ball | 3358.3 |
| % time attacking third | 16.5% |
| Demos / game | 1.0 |
| Demos taken / game | 1.0 |
| Shooting % | 22.2% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S24 | Amateur | 13 | 0.31 | 0.38 | 0.85 | 306 |
| S25 | Amateur | 17 | 0.53 | 0.18 | 0.88 | 330 |
| S26 | Amateur | 9 | 0.44 | 0.33 | 1.0 | 370 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 388 | 132-177 | 43% | 258 |
| RSC (official) | 64 | 26-22 | 54% | 263 |
| Non-RSC ranked 3v3 | 4 | 2-2 | 50% | 315 |
| Non-RSC other | 320 | 104-153 | 40% | 257 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.44 | 0.47 | 0.44 – 0.55 |
| Assists/game | 0.33 | 0.33 | 0.3 – 0.43 |
| Saves/game | 1.0 | 1.06 | 0.94 – 1.18 |
| Shots/game | 1.56 | 1.65 | 1.53 – 1.79 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| JonathanVanDyk | S24 | Challenger | 0.5 | 0.31 | 1.0 | 1.00 |
| Pulsa4r | S26 | Contender | 0.43 | 0.43 | 1.1 | 1.00 |
| Light_Lawyer | S26 | Veteran | 0.21 | 0.36 | 1.07 | 1.06 |
| S3EZ | S20 | Challenger | 0.44 | 0.44 | 1.06 | 1.07 |
| mogulmaniac5480 | S22 | Rival | 0.38 | 0.38 | 1.25 | 1.12 |
| SailingSteven | S13 | Amateur | 0.44 | 0.22 | 0.87 | 1.24 |
| StickisBad | S18 | Prospect | 0.47 | 0.47 | 1.21 | 1.31 |
| Benjamen W. | S17 | Prospect | 0.5 | 0.25 | 1.12 | 1.31 |
| Ghostie | S21 | Rival | 0.42 | 0.42 | 1.08 | 1.35 |
| Salty Num Num | S26 | Contender | 0.31 | 0.47 | 0.91 | 1.36 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.