Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 321.23 | 8352 |
|
| Goals | 0.69 | 18 |
|
| Assists | 0.58 | 15 |
|
| Saves | 1.0 | 26 |
|
| Shots | 2.92 | 76 |
|
| Demos | 1.69 | 44 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 321.23 | #642 / 1215 | #111 / 170 |
| Goals | 0.69 | #572 / 1215 | #88 / 170 |
| Assists | 0.58 | #395 / 1215 | #67 / 170 |
| Saves | 1.0 | #738 / 1215 | #120 / 170 |
| Demos | 1.69 | #94 / 1215 | #17 / 170 |
56% of the season is played (26 → ~46 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (228 games across 6 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 8352 | 14777 | 14931 | 14931 | 14800 – 15062 |
| Goals | 18 | 32 | 32 | 32 | 26 – 38 |
| Assists | 15 | 27 | 27 | 27 | 21 – 32 |
| Saves | 26 | 46 | 48 | 47 | 40 – 55 |
| Shots | 76 | 134 | 133 | 131 | 121 – 145 |
| Demos | 44 | 78 | 75 | 73 | 66 – 84 |
| MVPs | 3 | 5 | 5 | 5 | 3 – 8 |
From 22 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 401.8 |
| Avg boost | 46.4 |
| Boost stolen / game | 522.4 |
| % time at 0 boost | 13.3% |
| Avg speed (uu/s) | 1512.4 |
| % supersonic | 11.1% |
| % time high in air | 4.6% |
| Avg distance to ball | 2898.5 |
| % time attacking third | 21.3% |
| Demos / game | 1.5 |
| Demos taken / game | 0.8 |
| Shooting % | 22.3% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Veteran | 10 | 0.6 | 0.4 | 1.9 | 380 |
| S21 | Veteran | 20 | 0.85 | 0.65 | 1.05 | 393 |
| S22 | Veteran | 63 | 0.6 | 0.67 | 1.08 | 394 |
| S23 | Veteran | 62 | 0.84 | 0.71 | 1.24 | 391 |
| S24 | Elite | 18 | 0.33 | 0.39 | 1.33 | 378 |
| S25 | Veteran | 55 | 0.58 | 0.56 | 1.22 | 382 |
| S26 | Veteran | 22 | 0.68 | 0.5 | 1.0 | 402 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 4450 | 1848-1700 | 52% | 341 |
| RSC (official) | 54 | 21-27 | 44% | 358 |
| Non-RSC ranked 3v3 | 504 | 196-187 | 51% | 311 |
| Non-RSC other | 3892 | 1631-1486 | 52% | 345 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.68 | 0.75 | 0.69 – 0.81 |
| Assists/game | 0.5 | 0.5 | 0.46 – 0.57 |
| Saves/game | 1.0 | 1.11 | 1.02 – 1.18 |
| Shots/game | 2.91 | 2.75 | 2.59 – 2.86 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| spposse | S24 | Veteran | 0.75 | 0.5 | 1.0 | 0.88 |
| cel | S19 | Veteran | 0.75 | 0.5 | 1.12 | 0.91 |
| BankShark | S21 | Rival | 0.67 | 0.33 | 0.92 | 0.94 |
| Wavy | S26 | Veteran | 0.72 | 0.41 | 1.09 | 1.06 |
| Wallaby Gangsta | S25 | Rival | 0.8 | 0.47 | 0.94 | 1.06 |
| Jmh187- | S24 | Rival | 0.84 | 0.51 | 1.05 | 1.07 |
| 6 lbs of Yeet | S25 | Elite | 0.59 | 0.41 | 1.12 | 1.11 |
| Donkeh . | S26 | Rival | 0.7 | 0.59 | 1.22 | 1.13 |
| Wavy | S23 | Rival | 0.81 | 0.6 | 1.23 | 1.17 |
| Kos | S24 | Elite | 0.75 | 0.52 | 1.25 | 1.18 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.