Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 332.8 | 11648 |
|
| Goals | 0.83 | 29 |
|
| Assists | 0.43 | 15 |
|
| Saves | 1.06 | 37 |
|
| Shots | 2.86 | 100 |
|
| Demos | 1.37 | 48 |
|
| Stat | Per game | Overall rank | Rank in Veteran |
|---|---|---|---|
| Points | 332.8 | #561 / 1215 | #98 / 170 |
| Goals | 0.83 | #355 / 1215 | #54 / 170 |
| Assists | 0.43 | #685 / 1215 | #109 / 170 |
| Saves | 1.06 | #721 / 1215 | #116 / 170 |
| Demos | 1.37 | #194 / 1215 | #35 / 170 |
56% of the season is played (35 → ~62 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (204 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11648 | 20634 | 20740 | 20740 | 20584 – 20896 |
| Goals | 29 | 51 | 51 | 51 | 43 – 59 |
| Assists | 15 | 27 | 27 | 28 | 22 – 33 |
| Saves | 37 | 66 | 67 | 66 | 58 – 76 |
| Shots | 100 | 177 | 176 | 175 | 162 – 190 |
| Demos | 48 | 85 | 84 | 85 | 74 – 93 |
| MVPs | 5 | 9 | 9 | 9 | 6 – 12 |
From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 423.7 |
| Avg boost | 46.9 |
| Boost stolen / game | 564.9 |
| % time at 0 boost | 13.4% |
| Avg speed (uu/s) | 1496.8 |
| % supersonic | 11.7% |
| % time high in air | 4.5% |
| Avg distance to ball | 2958.8 |
| % time attacking third | 19.9% |
| Demos / game | 1.3 |
| Demos taken / game | 1.0 |
| Shooting % | 24.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S21 | Challenger | 12 | 1.25 | 0.42 | 1.33 | 430 |
| S22 | Rival | 12 | 0.58 | 0.42 | 1.25 | 410 |
| S23 | Rival | 62 | 0.81 | 0.6 | 1.23 | 410 |
| S24 | Veteran | 57 | 0.91 | 0.7 | 1.1 | 400 |
| S25 | Veteran | 61 | 0.69 | 0.61 | 1.2 | 415 |
| S26 | Veteran | 32 | 0.72 | 0.41 | 1.09 | 424 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 7820 | 3124-2944 | 51% | 363 |
| RSC (official) | 30 | 13-11 | 54% | 343 |
| Non-RSC ranked 3v3 | 2090 | 759-788 | 49% | 322 |
| Non-RSC other | 5700 | 2352-2145 | 52% | 378 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.72 | 0.75 | 0.69 – 0.81 |
| Assists/game | 0.41 | 0.46 | 0.38 – 0.49 |
| Saves/game | 1.09 | 1.18 | 1.06 – 1.23 |
| Shots/game | 2.78 | 2.67 | 2.54 – 2.8 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| BankShark | S21 | Rival | 0.67 | 0.33 | 0.92 | 0.99 |
| Jmh187- | S24 | Rival | 0.84 | 0.51 | 1.05 | 1.04 |
| Terx | S26 | Veteran | 0.68 | 0.5 | 1.0 | 1.06 |
| BankShark | S22 | Rival | 0.79 | 0.5 | 1.17 | 1.09 |
| Turtle_Supreme | S23 | Rival | 0.71 | 0.4 | 1.19 | 1.09 |
| Kos | S24 | Elite | 0.75 | 0.52 | 1.25 | 1.10 |
| Wavy | S23 | Rival | 0.81 | 0.6 | 1.23 | 1.10 |
| D/\MN D/\NIEL | S25 | Prospect | 0.81 | 0.5 | 1.11 | 1.12 |
| HannandGrenade | S17 | Veteran | 0.67 | 0.33 | 1.22 | 1.13 |
| Donkeh . | S26 | Rival | 0.7 | 0.59 | 1.22 | 1.15 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.