Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 351.5 | 11248 |
|
| Goals | 0.75 | 24 |
|
| Assists | 0.62 | 20 |
|
| Saves | 1.28 | 41 |
|
| Shots | 2.84 | 91 |
|
| Demos | 1.38 | 44 |
|
| Stat | Per game | Overall rank | Rank in Rival |
|---|---|---|---|
| Points | 351.5 | #412 / 1215 | #57 / 164 |
| Goals | 0.75 | #455 / 1215 | #67 / 164 |
| Assists | 0.62 | #297 / 1215 | #41 / 164 |
| Saves | 1.28 | #488 / 1215 | #79 / 164 |
| Demos | 1.38 | #184 / 1215 | #25 / 164 |
56% of the season is played (32 → ~57 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (58 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 11248 | 20036 | 19984 | 19984 | 19831 – 20137 |
| Goals | 24 | 43 | 43 | 44 | 36 – 50 |
| Assists | 20 | 36 | 35 | 35 | 29 – 41 |
| Saves | 41 | 73 | 73 | 74 | 64 – 83 |
| Shots | 91 | 162 | 160 | 162 | 147 – 174 |
| Demos | 44 | 78 | 77 | 78 | 67 – 86 |
| MVPs | 9 | 16 | 15 | 15 | 11 – 20 |
From 27 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 405.9 |
| Avg boost | 50.8 |
| Boost stolen / game | 549.1 |
| % time at 0 boost | 10.1% |
| Avg speed (uu/s) | 1472.3 |
| % supersonic | 10.8% |
| % time high in air | 4.9% |
| Avg distance to ball | 3039.5 |
| % time attacking third | 20.2% |
| Demos / game | 1.3 |
| Demos taken / game | 0.9 |
| Shooting % | 23.2% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S25 | Rival | 58 | 0.98 | 0.59 | 1.36 | 430 |
| S26 | Rival | 27 | 0.7 | 0.59 | 1.22 | 406 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.7 | 0.79 | 0.73 – 0.84 |
| Assists/game | 0.59 | 0.57 | 0.51 – 0.61 |
| Saves/game | 1.22 | 1.24 | 1.11 – 1.31 |
| Shots/game | 2.96 | 2.71 | 2.59 – 2.92 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Wavy | S23 | Rival | 0.81 | 0.6 | 1.23 | 0.75 |
| Jmh187- | S24 | Rival | 0.84 | 0.51 | 1.05 | 1.01 |
| Kos | S24 | Elite | 0.75 | 0.52 | 1.25 | 1.03 |
| Wavy | S25 | Veteran | 0.69 | 0.61 | 1.2 | 1.05 |
| ChefHoffy | S26 | Rival | 0.72 | 0.66 | 1.5 | 1.08 |
| Phelpsy | S24 | Elite | 0.84 | 0.6 | 1.36 | 1.09 |
| Tyyphoon454 | S13 | Rival | 0.83 | 0.58 | 1.17 | 1.10 |
| Armando | S23 | Veteran | 0.72 | 0.55 | 1.3 | 1.12 |
| Terx | S26 | Veteran | 0.68 | 0.5 | 1.0 | 1.13 |
| Wavy | S26 | Veteran | 0.72 | 0.41 | 1.09 | 1.15 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.