Trvyn

Elite - Goliaths - 16-7 (0.696)
73 OVR
overall rating (0–100) · 23 games · how is this calculated?
Overall rating 73/100 Tier dominance: 6th (-1.5 SD) Projects as: Elite Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
1
4% of games
Shot %
22%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 296.65 6823
10th
Goals 0.39 9
6th
Assists 0.57 13
47th
Saves 1.26 29
36th
Shots 1.78 41
8th
Demos 1.52 35
84th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points296.65 #771 / 1215 #116 / 179
Goals0.39 #876 / 1215 #121 / 179
Assists0.57 #417 / 1215 #69 / 179
Saves1.26 #508 / 1215 #83 / 179
Demos1.52 #127 / 1215 #20 / 179

Season projection

Medium confidence

56% of the season is played (23 → ~41 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (63 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 6823 12163 12432 12432 12311 – 12552
Goals 9 16 18 19 13 – 23
Assists 13 23 23 24 18 – 28
Saves 29 52 52 52 45 – 60
Shots 41 73 77 80 67 – 86
Demos 35 62 60 62 52 – 68
MVPs 1 2 2 2 1 – 4

Advanced stats (ballchasing)

Advanced OVR 21 /100

From 19 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 438.0
Avg boost 41.1
Boost stolen / game 459.7
% time at 0 boost 19.5%
Avg speed (uu/s) 1590.4
% supersonic 18.2%
% time high in air 5.4%
Avg distance to ball 3107.8
% time attacking third 17.1%
Demos / game 1.7
Demos taken / game 0.8
Shooting % 17.8%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Veteran63 0.810.711.36 445
S26Elite19 0.320.631.1 438

Beyond RSC - lifetime & other play

External skill estimate: ~66 OVR High confidence — inferred from 816 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 73.
SourceGames RecordWin % Score/g
Lifetime (all)38361483-1548 49% 347
RSC (official)159-5 64% 390
Non-RSC ranked 3v3816299-304 50% 330
Non-RSC other30051175-1239 49% 351

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

Medium confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.32 0.5 0.42 – 0.55
Assists/game0.63 0.58 0.5 – 0.64
Saves/game1.1 1.21 0.93 – 1.37
Shots/game1.74 2.0 1.71 – 2.08

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
DJ S26Premier 0.290.640.93 1.22
Evil Gooby S25Elite 0.40.381.25 1.58
Evil Gooby S24Elite 0.520.711.34 1.65
Xx_pink_man95_xX S25Contender 0.550.471.5 1.78
Verza S19Elite 0.420.581.5 1.88
Jerxe S26Challenger 0.480.521.32 1.94
DoorTK S25Premier 0.440.561.0 2.03
Saucey S26Premier 0.410.591.0 2.09
Daddy Driz S22Challenger 0.70.520.93 2.09
SejRL S22Veteran 0.730.61.53 2.10

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.