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Elite - Hellhounds - 12-24 (0.333)
75 OVR
overall rating (0–100) · 36 games · how is this calculated?
Overall rating 75/100 Tier dominance: 19th (-0.9 SD) Projects as: Elite Role: Role player
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
3
8% of games
Shot %
28%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 326.08 11739
22nd
Goals 0.64 23
27th
Assists 0.33 12
6th
Saves 1.22 44
29th
Shots 2.25 81
26th
Demos 0.97 35
48th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points326.08 #614 / 1215 #100 / 179
Goals0.64 #641 / 1215 #93 / 179
Assists0.33 #813 / 1215 #117 / 179
Saves1.22 #555 / 1215 #91 / 179
Demos0.97 #443 / 1215 #65 / 179

Season projection

Medium confidence

56% of the season is played (36 → ~64 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (52 games across 1 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 11739 20869 21014 21014 20856 – 21172
Goals 23 41 42 42 34 – 49
Assists 12 21 23 23 17 – 28
Saves 44 78 79 78 69 – 89
Shots 81 144 146 148 132 – 159
Demos 35 62 63 60 54 – 71
MVPs 3 5 6 6 3 – 8

Advanced stats (ballchasing)

Advanced OVR 56 /100

From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 394.6
Avg boost 52.5
Boost stolen / game 622.9
% time at 0 boost 9.5%
Avg speed (uu/s) 1566.2
% supersonic 18.5%
% time high in air 5.6%
Avg distance to ball 3023.8
% time attacking third 21.3%
Demos / game 1.0
Demos taken / game 1.2
Shooting % 28.4%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S25Elite52 0.850.581.23 390
S26Elite32 0.690.381.28 395

Beyond RSC - lifetime & other play

External skill estimate: ~78 OVR Medium confidence — inferred from 47 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 75.
SourceGames RecordWin % Score/g
Lifetime (all)531240-204 54% 399
RSC (official)42-2 50% 432
Non-RSC ranked 3v34719-20 49% 350
Non-RSC other480219-182 55% 404

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.69 0.68 0.62 – 0.72
Assists/game0.38 0.46 0.4 – 0.5
Saves/game1.28 1.34 1.18 – 1.4
Shots/game2.25 2.38 2.28 – 2.49

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Justin S25Elite 0.690.451.33 0.52
Killua wya S26Master 0.640.361.09 0.85
Jake S23Veteran 0.620.421.47 0.92
hawk rl S23Premier 0.690.311.34 0.97
Static S26Premier 0.580.371.42 1.02
BigGreenRL S22Veteran 0.720.41.4 1.06
AlteredSp4rky S24Rival 0.630.391.08 1.07
R0cket S23Master 0.660.51.41 1.08
T. S26Premier 0.650.51.15 1.14
ImSouperGreat S26Master 0.680.51.18 1.14

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.