Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 403.03 | 12897 |
|
| Goals | 0.94 | 30 |
|
| Assists | 0.59 | 19 |
|
| Saves | 1.69 | 54 |
|
| Shots | 2.69 | 86 |
|
| Demos | 0.81 | 26 |
|
| Stat | Per game | Overall rank | Rank in Elite |
|---|---|---|---|
| Points | 403.03 | #119 / 1215 | #17 / 179 |
| Goals | 0.94 | #211 / 1215 | #27 / 179 |
| Assists | 0.59 | #366 / 1215 | #60 / 179 |
| Saves | 1.69 | #118 / 1215 | #26 / 179 |
| Demos | 0.81 | #587 / 1215 | #89 / 179 |
56% of the season is played (32 → ~57 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | 80% range |
|---|---|---|---|---|
| Points | 12897 | 22973 | 22730 | 22568 – 22892 |
| Goals | 30 | 53 | 53 | 45 – 60 |
| Assists | 19 | 34 | 34 | 28 – 40 |
| Saves | 54 | 96 | 95 | 84 – 105 |
| Shots | 86 | 153 | 153 | 139 – 166 |
| Demos | 26 | 46 | 48 | 40 – 55 |
| MVPs | 6 | 11 | 10 | 7 – 14 |
From 28 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 491.0 |
| Avg boost | 46.5 |
| Boost stolen / game | 608.4 |
| % time at 0 boost | 14.4% |
| Avg speed (uu/s) | 1641.9 |
| % supersonic | 22.3% |
| % time high in air | 3.8% |
| Avg distance to ball | 3119.7 |
| % time attacking third | 21.9% |
| Demos / game | 0.8 |
| Demos taken / game | 1.1 |
| Shooting % | 31.9% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 4 | 0.75 | 0.75 | 2.25 | 449 |
| S26 | Elite | 28 | 0.82 | 0.57 | 1.54 | 491 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.82 | 0.81 | 0.75 – 0.85 |
| Assists/game | 0.57 | 0.59 | 0.52 – 0.62 |
| Saves/game | 1.54 | 1.48 | 1.32 – 1.59 |
| Shots/game | 2.71 | 2.78 | 2.62 – 2.94 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| FIN0oo | S21 | Master | 0.8 | 0.56 | 1.48 | 1.04 |
| Kyurmex. | S22 | Master | 0.83 | 0.72 | 1.63 | 1.07 |
| C-Loupe | S25 | Master | 0.73 | 0.56 | 1.67 | 1.11 |
| Sparky ;) | S26 | Elite | 0.71 | 0.59 | 1.76 | 1.17 |
| halibut907 | S23 | Veteran | 0.82 | 0.59 | 1.59 | 1.27 |
| R1NZEY | S26 | Veteran | 0.79 | 0.54 | 1.43 | 1.28 |
| Oibu | S25 | Premier | 0.71 | 0.41 | 1.5 | 1.44 |
| cosmo6430 | S26 | Veteran | 0.72 | 0.62 | 1.66 | 1.46 |
| TyrannosaurusPapercut781 | S23 | Premier | 0.71 | 0.59 | 1.23 | 1.48 |
| Jolt | S25 | Elite | 0.81 | 0.52 | 1.62 | 1.50 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.