qFoal

Challenger - Decuriones - 13-23 (0.361)
35 OVR
overall rating (0–100) · 36 games · how is this calculated?
Overall rating 35/100 Tier dominance: 36th (-0.5 SD) Projects as: Challenger Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
6
17% of games
Shot %
20%

Per-game production (percentile within Challenger)

StatPer gameTotalPercentile in tier
Points 352.39 12686
62nd
Goals 0.44 16
8th
Assists 0.56 20
54th
Saves 1.53 55
77th
Shots 2.19 79
27th
Demos 1.03 37
61st

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Challenger
Points352.39 #401 / 1215 #51 / 166
Goals0.44 #847 / 1215 #122 / 166
Assists0.56 #434 / 1215 #61 / 166
Saves1.53 #228 / 1215 #28 / 166
Demos1.03 #385 / 1215 #52 / 166

Season projection

High confidence

60% of the season is played (36 → ~60 games). Projected (this season) blends the current rate with the tier average (regression to the mean). . Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) 80% range
Points 12686 21143 21095 20949 – 21241
Goals 16 27 28 23 – 34
Assists 20 33 33 27 – 39
Saves 55 92 91 81 – 100
Shots 79 132 133 121 – 145
Demos 37 62 61 54 – 69
MVPs 6 10 10 7 – 13

Advanced stats (ballchasing)

Advanced OVR 67 /100

From 32 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 421.6
Avg boost 52.5
Boost stolen / game 635.1
% time at 0 boost 12.4%
Avg speed (uu/s) 1518.8
% supersonic 12.3%
% time high in air 5.5%
Avg distance to ball 2744.5
% time attacking third 20.7%
Demos / game 1.0
Demos taken / game 0.8
Shooting % 25.0%

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.47 0.55 0.49 – 0.6
Assists/game0.56 0.56 0.53 – 0.6
Saves/game1.59 1.54 1.41 – 1.64
Shots/game2.12 2.16 2.07 – 2.23

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
Cytrus- S20Rival 0.420.581.67 0.93
JK S26Premier 0.460.541.5 0.93
EKA Luminous S26Elite 0.670.481.57 0.96
Assassin_funny. S23Veteran 0.560.61.66 0.97
BankShark S23Veteran 0.550.671.36 1.02
Girth S25Master 0.550.551.54 1.03
Wafe S14Elite 0.460.361.64 1.05
Axlos (Goofy and Silly) S24Elite 0.670.491.42 1.07
kalten S22Master 0.530.561.62 1.10
Laser S14Premier 0.30.71.7 1.11

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.