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Elite - FA - 5-11 (0.312)
75 OVR
overall rating (0–100) · 16 games · how is this calculated?
Overall rating 75/100 Tier dominance: 21st (-0.8 SD) Projects as: Elite Role: Anchor
How are these calculated?

Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).

Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.

Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.

Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.

MVPs
3
19% of games
Shot %
22%

Per-game production (percentile within Elite)

StatPer gameTotalPercentile in tier
Points 328.81 5261
25th
Goals 0.56 9
19th
Assists 0.56 9
44th
Saves 1.56 25
67th
Shots 2.5 40
41st
Demos 0.81 13
29th

League ranking (per game, among 1215 players)

StatPer gameOverall rankRank in Elite
Points328.81 #595 / 1215 #97 / 179
Goals0.56 #744 / 1215 #105 / 179
Assists0.56 #420 / 1215 #70 / 179
Saves1.56 #197 / 1215 #43 / 179
Demos0.81 #587 / 1215 #89 / 179

Season projection

Low confidence

56% of the season is played (16 → ~28 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (119 games across 5 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.

Stat Now Pace Projected (season) Projected (all data) 80% range
Points 5261 9207 9310 9310 9210 – 9410
Goals 9 16 17 16 12 – 21
Assists 9 16 16 16 12 – 20
Saves 25 44 43 43 36 – 50
Shots 40 70 70 69 62 – 79
Demos 13 23 24 24 19 – 29
MVPs 3 5 5 5 3 – 7

Advanced stats (ballchasing)

Advanced OVR 7 /100

From 16 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.

Boost / min 364.0
Avg boost 45.1
Boost stolen / game 366.9
% time at 0 boost 11.3%
Avg speed (uu/s) 1447.2
% supersonic 10.5%
% time high in air 4.8%
Avg distance to ball 2899.4
% time attacking third 17.8%
Demos / game 0.8
Demos taken / game 1.4
Shooting % 18.6%

Career history (season over season)

SeasonTierGamesGoals/gAssists/gSaves/gBoost/min
S20Elite8 1.00.751.25 375
S21Elite8 0.380.381.38 395
S22Elite8 0.50.52.0 367
S23Elite43 0.490.561.33 385
S24Elite52 0.670.651.33 388
S26Elite16 0.560.561.56 364

Beyond RSC - lifetime & other play

External skill estimate: ~51 OVR High confidence — inferred from 2324 public ranked-3v3 games (their score/game maps to OVR; this signal correlates ~0.71 with RSC OVR). Their actual RSC OVR is 75.
SourceGames RecordWin % Score/g
Lifetime (all)83023250-3236 50% 357
RSC (official)3213-15 46% 354
Non-RSC ranked 3v32324894-840 52% 307
Non-RSC other59462343-2381 50% 376

From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.

Historical analysis - data: Official · All seasons (change in the nav)

Comparable-based outlook

High confidence

Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.

StatThis seasonComparables medianTypical range
Goals/game0.56 0.65 0.57 – 0.68
Assists/game0.56 0.55 0.48 – 0.6
Saves/game1.56 1.5 1.44 – 1.59
Shots/game2.5 2.33 2.25 – 2.5

Most similar players (across RSC history)

Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.

PlayerSeasonTierGoals/gAssists/gSaves/gSimilarity
ReedyOrange S23Veteran 0.480.561.56 0.72
mojomo S22Master 0.620.671.67 0.79
Fomayy S18Elite 0.550.461.36 0.84
Cob S23Rival 0.570.481.6 0.85
ChadGPT S20Challenger 0.70.51.6 0.94
I_am.Dan S26Prospect 0.50.431.57 0.95
doctorprofessor_ S26Rival 0.570.681.57 0.98
Wheelchair {LFLegs} S26Challenger 0.80.61.6 1.04
StruttRL S21Challenger 0.50.561.38 1.05
Lorak S22Challenger 0.670.481.48 1.05

Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.


Data source: live (rscna.com) - standings & schedule refresh hourly.