Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 236.83 | 1421 |
|
| Goals | 0.17 | 1 |
|
| Assists | 0.33 | 2 |
|
| Saves | 1.0 | 6 |
|
| Shots | 2.17 | 13 |
|
| Demos | 1.0 | 6 |
|
| Stat | Per game | Overall rank | Rank in Prospect |
|---|---|---|---|
| Points | 236.83 | #907 / 1213 | #126 / 161 |
| Goals | 0.17 | #919 / 1213 | #123 / 161 |
| Assists | 0.33 | #798 / 1213 | #114 / 161 |
| Saves | 1.0 | #722 / 1213 | #95 / 161 |
| Demos | 1.0 | #381 / 1213 | #48 / 161 |
60% of the season is played (6 → ~10 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (77 games across 2 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 1421 | 2368 | 2581 | 2581 | 2531 – 2630 |
| Goals | 1 | 2 | 3 | 4 | 1 – 5 |
| Assists | 2 | 3 | 4 | 4 | 2 – 6 |
| Saves | 6 | 10 | 11 | 11 | 7 – 14 |
| Shots | 13 | 22 | 22 | 22 | 18 – 27 |
| Demos | 6 | 10 | 10 | 9 | 7 – 13 |
| MVPs | 0 | 0 | 0 | 0 | 0 – 1 |
From 6 ballchasing replays (matches + scrims). Not enough replays for an Advanced OVR yet.
| Boost / min | 341.0 |
| Avg boost | 49.6 |
| Boost stolen / game | 239.8 |
| % time at 0 boost | 10.7% |
| Avg speed (uu/s) | 1450.6 |
| % supersonic | 10.6% |
| % time high in air | 3.4% |
| Avg distance to ball | 3190.8 |
| % time attacking third | 14.0% |
| Demos / game | 1.0 |
| Demos taken / game | 1.8 |
| Shooting % | 5.6% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S24 | Amateur | 28 | 0.86 | 0.39 | 1.29 | 340 |
| S25 | Contender | 49 | 0.96 | 0.47 | 1.55 | 354 |
| S26 | Prospect | 6 | 0.17 | 0.33 | 1.0 | 341 |
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.96 | 0.88 | 0.76 – 0.92 |
| Assists/game | 0.47 | 0.46 | 0.4 – 0.5 |
| Saves/game | 1.55 | 1.56 | 1.42 – 1.65 |
| Shots/game | 2.37 | 2.35 | 2.26 – 2.5 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| Ezio_256 | S25 | Challenger | 0.94 | 0.55 | 1.65 | 0.98 |
| Shame | S22 | Prospect | 0.75 | 0.39 | 1.57 | 1.00 |
| Tootie | S19 | Veteran | 1.12 | 0.5 | 1.75 | 1.02 |
| Wheelchair {LFLegs} | S26 | Challenger | 0.8 | 0.6 | 1.6 | 1.04 |
| ChadGPT | S20 | Challenger | 0.7 | 0.5 | 1.6 | 1.12 |
| Modoz | S17 | Rival | 0.76 | 0.38 | 1.52 | 1.14 |
| MeOnDisplay | S26 | Prospect | 0.85 | 0.58 | 1.42 | 1.15 |
| DribblingPenguin | S23 | Veteran | 0.91 | 0.56 | 1.56 | 1.16 |
| Bazzinga | S23 | Rival | 0.8 | 0.5 | 1.65 | 1.17 |
| mogulmaniac5480 | S26 | Rival | 1.12 | 0.41 | 1.75 | 1.19 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.