Composite: each per-game stat (goals, assists, saves, shots, demos, shooting %, MVPs) is turned into a z-score vs the player's tier peers, weighted by how much it correlates with winning, summed, then shrunk toward the tier average for small samples (games / (games + 8)).
Tier dominance: that composite expressed two ways - a percentile within the tier (rank), and a margin in standard deviations above the tier average (how big an outlier). The margin is what flags genuine outliers vs. someone merely top of a tight tier.
Overall rating (0-100): the composite plus a tier-strength bonus (Premier counts most), turned into a league-wide percentile - so it's comparable across tiers, unlike tier dominance.
Projects as: re-sorting every player by overall skill into the tiers' real sizes, the tier this player would land in. Projecting up a tier (and being an outlier) = "overskilled." A model estimate.
| Stat | Per game | Total | Percentile in tier |
|---|---|---|---|
| Points | 303.07 | 4546 |
|
| Goals | 0.47 | 7 |
|
| Assists | 0.47 | 7 |
|
| Saves | 0.93 | 14 |
|
| Shots | 2.87 | 43 |
|
| Demos | 0.87 | 13 |
|
| Stat | Per game | Overall rank | Rank in Master |
|---|---|---|---|
| Points | 303.07 | #734 / 1215 | #66 / 107 |
| Goals | 0.47 | #833 / 1215 | #69 / 107 |
| Assists | 0.47 | #617 / 1215 | #51 / 107 |
| Saves | 0.93 | #823 / 1215 | #70 / 107 |
| Demos | 0.87 | #539 / 1215 | #53 / 107 |
60% of the season is played (15 → ~25 games). Projected (this season) blends the current rate with the tier average (regression to the mean). Projected (all data) instead regresses toward the player’s own career rate (169 games across 4 past seasons). Pace is the naive "keep current rate" number. Range = 80% prediction interval on the this-season projection.
| Stat | Now | Pace | Projected (season) | Projected (all data) | 80% range |
|---|---|---|---|---|---|
| Points | 4546 | 7577 | 7737 | 7737 | 7651 – 7824 |
| Goals | 7 | 12 | 13 | 13 | 9 – 16 |
| Assists | 7 | 12 | 12 | 12 | 8 – 15 |
| Saves | 14 | 23 | 25 | 25 | 20 – 30 |
| Shots | 43 | 72 | 71 | 71 | 62 – 79 |
| Demos | 13 | 22 | 23 | 22 | 18 – 28 |
| MVPs | 0 | 0 | 1 | 1 | 0 – 2 |
From 12 ballchasing replays (matches + scrims). Advanced OVR is a percentile among the 762 players with enough replay data - separate from the box-score OVR above.
| Boost / min | 388.0 |
| Avg boost | 47.7 |
| Boost stolen / game | 360.4 |
| % time at 0 boost | 17.1% |
| Avg speed (uu/s) | 1448.3 |
| % supersonic | 10.2% |
| % time high in air | 5.6% |
| Avg distance to ball | 2675.6 |
| % time attacking third | 19.3% |
| Demos / game | 1.0 |
| Demos taken / game | 1.5 |
| Shooting % | 21.5% |
| Season | Tier | Games | Goals/g | Assists/g | Saves/g | Boost/min |
|---|---|---|---|---|---|---|
| S20 | Elite | 4 | 0.5 | 0.25 | 0.25 | 392 |
| S21 | Elite | 16 | 1.06 | 0.5 | 1.38 | 414 |
| S22 | Elite | 5 | 1.0 | 0.8 | 1.4 | 443 |
| S23 | Elite | 63 | 0.73 | 0.62 | 1.29 | 411 |
| S24 | Elite | 64 | 0.88 | 0.64 | 1.47 | 437 |
| S25 | Master | 26 | 0.38 | 0.5 | 1.38 | 392 |
| S26 | Master | 12 | 0.5 | 0.42 | 1.08 | 388 |
| Source | Games | Record | Win % | Score/g |
|---|---|---|---|---|
| Lifetime (all) | 9821 | 3939-3946 | 50% | 413 |
| RSC (official) | 119 | 41-59 | 41% | 360 |
| Non-RSC ranked 3v3 | 1131 | 418-415 | 50% | 364 |
| Non-RSC other | 8571 | 3480-3472 | 50% | 420 |
From public ballchasing replays (score-based, so no goals/saves breakdown). Non-RSC play tracks a player's overall level well but not their standing within a tier — see the ratings notes. Only players with a Steam id and uploaded public games appear here.
Where the 25 most similar players from 11 completed past season(s) landed for each per-game stat (median + middle-50% range). A "players like you finished here" anchor that complements the pace projection above.
| Stat | This season | Comparables median | Typical range |
|---|---|---|---|
| Goals/game | 0.5 | 0.62 | 0.58 – 0.72 |
| Assists/game | 0.42 | 0.44 | 0.38 – 0.46 |
| Saves/game | 1.08 | 1.17 | 1.08 – 1.27 |
| Shots/game | 2.83 | 2.66 | 2.54 – 2.78 |
Nearest matches by per-game production & play-style (goals, assists, saves, shots, boost, speed, positioning, demos), standardized across 6659 player-seasons. Lower distance = more similar.
| Player | Season | Tier | Goals/g | Assists/g | Saves/g | Similarity |
|---|---|---|---|---|---|---|
| 7aco104 | S23 | Challenger | 0.76 | 0.4 | 1.18 | 1.18 |
| EzPz Scopezz | S14 | Elite | 0.58 | 0.58 | 1.0 | 1.21 |
| Blurrryy. | S26 | Rival | 0.48 | 0.44 | 0.96 | 1.21 |
| Nahzey | S13 | Challenger | 0.62 | 0.56 | 1.12 | 1.23 |
| AGrav. | S14 | Elite | 0.5 | 0.38 | 1.12 | 1.23 |
| Ziffy | S26 | Veteran | 0.69 | 0.41 | 1.0 | 1.26 |
| NitemareRL | S14 | Prospect | 0.56 | 0.44 | 0.89 | 1.29 |
| iiHeapCheap | S26 | Contender | 0.63 | 0.44 | 1.04 | 1.31 |
| IlLuSiOnChAoS | S20 | Prospect | 0.62 | 0.35 | 0.96 | 1.31 |
| Drebin. | S21 | Rival | 0.63 | 0.53 | 1.16 | 1.33 |
Descriptive comparables - cross-season stat scales can shift, and players who changed names between seasons won't link.
Data source: live (rscna.com) - standings & schedule refresh hourly.